WildFire6 10 Posted March 23, 2013 Ok I am attempting to implement eject EH's on all my mp games since im tired of being rocket spammed. Right now im using a script to add the EH's and it uses private data with a predefined array containing the uid's ive added. But since the server needs to be reloaded or rather the mission; every time I add a uid this is not a great option. Is there any way to use a console command like #exec somefile userid to modify the array in real time? Im even thinking of something like a radio trigger that checks admin status and then waits for user input. If this is successful and I am able to mod arrays in the namespace how would I go about updating the EH's on each client? Or maybe just the client whose uid was added. Share this post Link to post Share on other sites