Jump to content
Sign in to follow this  
WildFire6

Console data to array?

Recommended Posts

Ok I am attempting to implement eject EH's on all my mp games since im tired of being rocket spammed. Right now im using a script to add the EH's and it uses private data with a predefined array containing the uid's ive added. But since the server needs to be reloaded or rather the mission; every time I add a uid this is not a great option. Is there any way to use a console command like #exec somefile userid to modify the array in real time? Im even thinking of something like a radio trigger that checks admin status and then waits for user input.

If this is successful and I am able to mod arrays in the namespace how would I go about updating the EH's on each client? Or maybe just the client whose uid was added.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×