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DAP

Arma 3 - Insurgency on Stratis

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UPDATE

Current version: 0.95

Changelog:

  • Added: Helmet camera script from Tajin (assigned to [* NUM] button)
  • Changed: Increased number of insurgents

All links updated.

About helicopters on base: I'll try to do something with this, but I think, that will be better, if you will not need run to them a few miles :)

Edited by DAP

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Very enjoyable mission. Thanks!

Would it be possible to add tactical glasses to the supply crates? I had a read of the helmet cam script, and the glasses need to be worn for it to function apparently.

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Don't overwork yourself. ^^

Nice little camera, gotta try the increased numbers of insurgents.

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DAP, can you add some infantry (Iranian too), car and helicopters patrolling the island?

A virtual ammobox script would be perfect, so players can equip some clothes and save their loadout config for the next match.

For the future, would be nice to see objectives, like securing a downed UAV, stealing a vehicle or even killing a high commanding officer.

Edited by N. Rodrigues

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UPDATE

Current version: 1.00

Changelog:

  • Added: Option "Take Tactical glasses" in armory
  • Minor fixes

All links updated.

Edited by DAP

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Nice 1 Dap, You're knocking these updates out fast, Quicker than i can test them lol.

Nice work!

Thanks!

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Nice job...

I have two proposal for update.

- more activity for AI near cache, like patrolling (they are only waiting for contact) - my impression

- add three or four default preset of equipment (can be named like recon, light, heavy, antiarmor).

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I suppose the latest version is running fine with the latest stable build update? (not at home)

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it runs with the new alpha...but can you tell me how to recruit some friendly AI troops?...or does this not support ai recruitment?

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Not sure if this is our server or something else but this mission and only this mission seems to crash our dedicated box

Here is the fault code

Fault address: 006C1EA0 01:002C0EA0 C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

file: Insurgency (__cur_mp)

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^ you probably already know this by now but it was not the mission - today's hotfix should solve that issue

Running a slightly modified version of 0.95 on one of our servers today and it seems to be constantly full (Filter for veterans-gaming)

Great mission thank you!!

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Just add this code to Scripts\SP\ExplosionFX.sqf and enjoy...

I just don't like blowing up weapon caches without BOOM! ;)

_object = _this select 0;

_mags = [
"Bo_GBU12_LGB_MI10",
"Sh_120_HE",
"HelicopterExploBig",
"Bo_GBU12_LGB",
"Bo_Mk82",
"HelicopterExploBig",
"Bo_Mk82",
"Bo_Mk82",
"Bo_GBU12_LGB_MI10",
"Sh_120_HE",
"HelicopterExploBig",
"Bo_GBU12_LGB"
];

_count = 0;

if ((isServer) or (isDedicated)) then 
{
for "_i" from 0 to (count _mags) do {
	for "_j" from 0 to 1 do {
		switch (_j) do
		{
			case 0: {if (random 1 == 1) then {_xVel = -1*_xVel }};
			case 1: {if (random 1 == 1) then {_yVel = -1*_yVel }};
		};	
	};

	_xVel = random 10;
	_yVel = random 10;
	_zVel = random 20;
	_xCoord = random 15;
	_yCoord = random 15;
	_zCoord = random 5;

	_chosen = (_mags select _i);

	_bomb = _chosen createVehicle getPos _object;
	_bomb setPos [(getPos _bomb select 0)+_xCoord,(getPos _bomb select 1)+_yCoord, _zCoord*_i];
	_bomb setVelocity [_xVel,_yVel,_zVel-50]; 

	sleep 1;
	addCamShake [1+random 5,1+random 3, 5+random 15];
};

};

This sample vid will show you the visual effect:

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Any chance you could share on how the AI arnt all snipers?!

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Any chance you could share on how the AI arnt all snipers?!

adjust the skill settings in the Arma3AlphaProfile

I for example do use:

class regular

skillFriendly=0.75;

skillEnemy=0.60000002;

precisionFriendly=0.55000001;

precisionEnemy=0.2;

so the AI is not anymore so super aimbot like

keep in mind this will not work if you join a server not hosted by yourself

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if there would be playable opfor slots, i would love it..That was the coolest thing, giving blufor a hard time..

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it runs with the new alpha...but can you tell me how to recruit some friendly AI troops?...or does this not support ai recruitment?

This feature works only in Singleplayer. You can reqruit AI squad in HQ.

ekin06, It looks cool, but cache is not an army ammunition warehouse :D

if there would be playable opfor slots, i would love it..That was the coolest thing, giving blufor a hard time..

I will try add 3-5 slots for Insurgents. But no guarantee that this will work properly.

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I will try add 3-5 slots for Insurgents. But no guarantee that this will work properly.

It shouldn't be that much of a problem,fooled around with that myself.However,due to the need of ammo carrying,they need at least a Vest or a pouch as "clothing"

Fantastic work you did there btw,keep it up

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ekin06, It looks cool, but cache is not an army ammunition warehouse :D

then you should increase the amount of caches at one spot. 2 or 3 caches in addition should do it :).

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UPDATE

Current version: 1.05

Changelog:

  • Added: TVT version (+ 5 slots for Insurgents with 1/3 ratio limit).
  • Added: Some features to prevent stealing AI helicopters.
  • Added: New weapons and more explosives in caches.
  • Minor fixes and AI tweaks.

All links updated.

Edited by DAP

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The download link isn't working DAP.

Thanks again!

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The download link isn't working DAP.

Thanks again!

Try download it now. Seems that archive was corrupted on first upload.

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Yeah thats working now. thanks! keep up the good work.

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sweet..hopefully i will find some servers when i'm back at the weekend..i wanna play opfor :) thx for the updates dude..

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