Sim.M 48 Posted August 11, 2013 Any chance to see this on play with six? It only has r7 on it. Share this post Link to post Share on other sites
shay_gman 272 Posted August 12, 2013 Any chance to see this on play with six? It only has r7 on it. I wrote a post to Sickboy on the Play With Six forums - no response. Share this post Link to post Share on other sites
SGT Fuller 856 Posted August 12, 2013 I can't for the love of me get the halo or para option to work Share this post Link to post Share on other sites
Chopper1987 10 Posted August 13, 2013 I also use single player in the missions and editor and I also cannot get the HALO or Para Option to work!!!! Share this post Link to post Share on other sites
shay_gman 272 Posted August 13, 2013 As said before... MCC is build to work on MP enviorment. SP is not fully supported ATM. I'll have some time on Monday i'll see what I can do about it. Share this post Link to post Share on other sites
frankfranconi 24 Posted August 13, 2013 About the HALO and Parachute... I tried it in MP and it doesn't just misteriously not work, it says a script is missing. Share this post Link to post Share on other sites
shay_gman 272 Posted August 13, 2013 Mod or mission version Share this post Link to post Share on other sites
frankfranconi 24 Posted August 13, 2013 Mod version. http://img59.imageshack.us/img59/2866/ic1u.png (1420 kB) Share this post Link to post Share on other sites
shay_gman 272 Posted August 13, 2013 Mod version. http://img59.imageshack.us/img59/2866/ic1u.png (1420 kB) Yeah I see what I did there, I'll release a fix soon. Share this post Link to post Share on other sites
frankfranconi 24 Posted August 13, 2013 Thanks, great job! Share this post Link to post Share on other sites
SGT Fuller 856 Posted August 13, 2013 In this fix will we be able to utilize halo in Sp? Share this post Link to post Share on other sites
Tzar 10 Posted August 15, 2013 Im having an issu ewhich i realy despise:You see When i download the Update The Role seceltion didnt show up Share this post Link to post Share on other sites
galzohar 31 Posted August 17, 2013 Mission version is using wrong equipment for AA (it tries to use the RPG AA which no longer exists) and gives an error. Share this post Link to post Share on other sites
Hud Dorph 22 Posted August 21, 2013 There was some problems earlier where you lost gear on death with MCC. This was fixed but still some gear are lost - what i noticed are, the rangefinder and ammo for the alamut. Share this post Link to post Share on other sites
kgino1045 12 Posted August 21, 2013 How can i add some custom sounds to juke box? D: Share this post Link to post Share on other sites
SGT Fuller 856 Posted August 22, 2013 When I spawn evac helicopters and try to give them way points I get vehicle must be local what does that mean Share this post Link to post Share on other sites
karmalauja 2 Posted August 22, 2013 hi it's because you can't used this fonction in SP (see previous post) only in MP game used the old (last month) SP MCC sandbox Maybe Shay will update , i hope so . be patient and cool Shay where should we deposit our offerings....... thanks for all that you do for the arma community Share this post Link to post Share on other sites
shay_gman 272 Posted August 22, 2013 In this fix will we be able to utilize halo in Sp? Well if I'll finally find the time to convert it to SP It will. Im having an issu ewhich i realy despise:You see When i download the Update The Role seceltion didnt show up What update? Can you describe what are you doing so it don't work? Mission version is using wrong equipment for AA (it tries to use the RPG AA which no longer exists) and gives an error. Fixed will released in next update. Dorph;2475044']There was some problems earlier where you lost gear on death with MCC.This was fixed but still some gear are lost - what i noticed are' date=' the rangefinder and ammo for the alamut.[/quote'] I'll check it out and fix it for next release. How can i add some custom sounds to juke box? D: You can if you add the to the cfgMusic. MCC reads the cfgMusic so if you downloaded a mod that have custom music in it or you created such a mod MCC will automatically read the config and add the music. When I spawn evac helicopters and try to give them way points I get vehicle must be local what does that mean It's because you are playing in SP. MCC doesn't fully support SP yet. hi it's because you can't used this fonction in SP (see previous post) only in MP game used the old (last month) SP MCC sandbox Maybe Shay will update , i hope so . be patient and cool Shay where should we deposit our offerings....... thanks for all that you do for the arma community It's a matter of time and btw I work for cookies so if you like to send me cookies I'll be happy to get them ;) Share this post Link to post Share on other sites
AlecDelorean 10 Posted August 24, 2013 Hi shay, first of all, damn nice mod! This is one of my "musthave" assets for A2/A3 for years. I'd like to ask you, will you release the mission version on Steam Workshop? It will be much easier for everyone of us to stay up-to-date. And to some of the guys in this thread: It's totally ok if you are new to the Arma series, but PLEASE stop bugging Shay for releasing a SP version of the mod!!! It doesn't make any sense to have a SP version, it just produces a lot of wasted time for Shay, precious time that he could invest in programming new features and bugfixes in the MP version. Someday you will understand. If you want to have a SP experience, plz go to PLAY -> MULTIPLAYER -> NEW -> check if LAN is selected (is default) and click OK -> CHOOSE YOUR PREFERED DIFFICULTY SETTING ON THE LEFT AND MCC-SANDBOX ON THE RIGHT -> CLICK PLAY and thats it. Share this post Link to post Share on other sites
karmalauja 2 Posted August 26, 2013 Hi shay,first of all, damn nice mod! This is one of my "musthave" assets for A2/A3 for years. I'd like to ask you, will you release the mission version on Steam Workshop? It will be much easier for everyone of us to stay up-to-date. And to some of the guys in this thread: It's totally ok if you are new to the Arma series, but PLEASE stop bugging Shay for releasing a SP version of the mod!!! It doesn't make any sense to have a SP version, it just produces a lot of wasted time for Shay, precious time that he could invest in programming new features and bugfixes in the MP version. Someday you will understand. If you want to have a SP experience, plz go to PLAY -> MULTIPLAYER -> NEW -> check if LAN is selected (is default) and click OK -> CHOOSE YOUR PREFERED DIFFICULTY SETTING ON THE LEFT AND MCC-SANDBOX ON THE RIGHT -> CLICK PLAY and thats it. hello i'm not agree with that there's some way to play with the mcc that you can't keep in MP (ex keep the control (by switch) of more than one leader group in a battle) Lets Shay free to decide.:D Share this post Link to post Share on other sites
galzohar 31 Posted August 26, 2013 If you change respawn to "SIDE" in description.ext, it will be just like SP (with all the bugs it might introduce). Share this post Link to post Share on other sites
deethree 1 Posted August 26, 2013 (edited) heres a very quick throw together for a sandbox on altis. *http://www.mediafire.com/?34yi1yf4z8uy6bz* Rearm / repair / refuel isnt working right, vehicles do respawn tho after explosions. Red boxes are the VAS box Everything else works as far as I know Edited August 26, 2013 by deethree Share this post Link to post Share on other sites
tark 10 Posted August 27, 2013 Hey Shay, is there any chance you're thinking about expanding on the 3D Editor a bit more? For example, being able to toggle a setting that "attaches" the camera to the object you're manipulating would be really awesome to have if you're messing with objects that are really high; currently it's very hard and disorientating as you're aiming at the ground beneath the object, not at the object itself. An even simpler fix for this would be adding the ability to change the camera and object spawners' "floor" height via increments of x meters. Another feature would be the ability to set the angle of objects. It wouldn't have to be complex, merely having a few presets that utilize setVectorDirAndUp would be great. An example would be to force an object on top of another certain object (One that for some reason makes the new object's orientation change when placed) to be facing straight up, kind of like the terrain alignment setting, or making a destroyed vehicle be on its' side. Share this post Link to post Share on other sites
TheOnly 10 Posted August 27, 2013 A2 & now A3 was and never is the same without MCC. Arma Bread & Butter. Keep up the good work...all of you. Share this post Link to post Share on other sites
major_shepard 82 Posted August 28, 2013 Hi shay_gman, Is there a way to teleport players into vehicles like boat, chopper and plane? If not I would really appreciate you had this capability to the MCC. Thanks. Share this post Link to post Share on other sites