topas 1 Posted March 16, 2013 (edited) Same as with the infantry units earlier today I decided (after a request) to release a small preview of the vehicles W39 hopes to be including. Open-bed and refuel versions of Fiat621L "Tur" for Poland + Phaenomen Granit 25 ambulance for Germany. W39_veh WIP teaser (56MB) Again, this is straight from my hard drive, merely a WIP, so be warned that not everything is fully functional. Yet, wheels are turning, dampers are working, AI knows how to mount and drive. Sufficient to be used for some quick fun in the editor along with the grunts or for screenshots. Known issues? not all sounds are there and the German car is missing cargo-view shadowLOD, plus cargo-view proxies, front wheels have a shadowLOD error yet to be fixed... Threre's also some flickering in the random registry plates on the Polish truck and probably some other issues, but rather minor. Hey, it's an unfinished WIP, don't expect more ;) I'm no cfg specialist and what I did was just to delete the models and textures I don't want to give away yet, binarized and packed. Hence, you'll find a full list of all current W39 vehicles in the editor. Sorry for confusion. Also, place the cars as empty in the editor to avoid error messages and enable them to load properly. What's released today you'll find in: empty -> w39_pojazdy -> PF621L "Tur" Open empty -> w39_Zaopatrzenie -> Phaenomen sanitarka + Woz z paliwem credits: - Jaksa - Stanisław Ludwiński aka BUBUS (original author of the ambulance) - Topas Edited March 16, 2013 by topas Share this post Link to post Share on other sites
Freelancer 186 Posted March 16, 2013 Vehicles as well downloading now :D Share this post Link to post Share on other sites
topas 1 Posted March 16, 2013 ;) Just these 3 from the screenshots attached Share this post Link to post Share on other sites
Guest Posted March 17, 2013 Release frontpaged on the Armaholic homepage. Wrzesień 1939 - Vehicles pre-alphaWrzesień 1939 - Config Share this post Link to post Share on other sites
ProfTournesol 956 Posted March 17, 2013 I love the texturing work, brilliant as usual. I think that the door opening is a great addition, is it done through "hiddenselections setobjecttextures" or animations ? If it's an animation, it would be nice to slow it down. Share this post Link to post Share on other sites
topas 1 Posted March 17, 2013 It's animation - and thanks, I will take this advice into account, thank you. Share this post Link to post Share on other sites