Guvnors 1 Posted March 16, 2013 In my mission I have 3 different objectives each requiring the previous objective to be completed. I also have re-spawn enabled. However if I die at any time I am able to finish the current objective but will not let me 'unlock' the next objective. If I do not die, it works perfect. I am using triggers for the objectives. Any help would be great. Share this post Link to post Share on other sites
KevsNoTrev 44 Posted March 17, 2013 are you syncing the triggers to the player? if so when you die the sync will not be recreated due to the player actually becomine a new unit. Share this post Link to post Share on other sites
Guvnors 1 Posted March 17, 2013 are you syncing the triggers to the player? if so when you die the sync will not be recreated due to the player actually becomine a new unit. Yes I am, do you have a solution for this? Share this post Link to post Share on other sites
KevsNoTrev 44 Posted March 19, 2013 (edited) I will keep looking, I have seen a solution but having issues finding it. 1.)is it single player or multi? - is multi hosted or dedicated? 2.) what are you testing for when trigger is true? 3.) have you got a 'size' for the trigger, or is it open (x an y are zero)? Edited March 19, 2013 by KevsnoTrev Share this post Link to post Share on other sites