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Guvnors

Can't progress if I have died once...

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In my mission I have 3 different objectives each requiring the previous objective to be completed. I also have re-spawn enabled.

However if I die at any time I am able to finish the current objective but will not let me 'unlock' the next objective.

If I do not die, it works perfect.

I am using triggers for the objectives.

Any help would be great.

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are you syncing the triggers to the player? if so when you die the sync will not be recreated due to the player actually becomine a new unit.

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are you syncing the triggers to the player? if so when you die the sync will not be recreated due to the player actually becomine a new unit.

Yes I am, do you have a solution for this?

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I will keep looking, I have seen a solution but having issues finding it.

1.)is it single player or multi? - is multi hosted or dedicated?

2.) what are you testing for when trigger is true?

3.) have you got a 'size' for the trigger, or is it open (x an y are zero)?

Edited by KevsnoTrev

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