Planetside 1 Posted March 14, 2013 Go into any server with a population over 30 and then run a script to find DevCon users, you will find at least 1 person toying with the gameplay at other peoples expenses. Sorry for the rant, but there are only 4 servers that sig check? Share this post Link to post Share on other sites
Tom_48_97 523 Posted March 15, 2013 Most of server.cfg for ARMA3 you can find over the web doesn't include the security statement, I guess that's related. Share this post Link to post Share on other sites
derSpaddl 1 Posted March 15, 2013 i will install one more server today so then there will be 5 servers with sig check enabled :) Share this post Link to post Share on other sites
libben 1 Posted March 15, 2013 Why not have that as default options, would be so much better. Share this post Link to post Share on other sites
tet5uo 4 Posted March 15, 2013 I guess with things being so in flux with the alpha state, perhaps they thought that having sig-check by default would cause issues with so many versions of things in the early stages. Share this post Link to post Share on other sites
sickboy 13 Posted March 15, 2013 The problem is default setting indeed. VerifySignatures = 2, simply should be default IMO. Share this post Link to post Share on other sites
Tom_48_97 523 Posted March 15, 2013 I agree Sickboy, maybe on next update. Share this post Link to post Share on other sites
Planetside 1 Posted March 16, 2013 This really does need to be passed around, if you go onto all those skiddie sites all you will find are some idiots taking credit for (kju?)'s DevCon, renaming it and calling it their own. This should be common knowledge before setting up a server. Share this post Link to post Share on other sites
das attorney 858 Posted March 16, 2013 The problem is default setting indeed. VerifySignatures = 2, simply should be default IMO. Yes, this is best solution. Better people cannot connect than allowing cheaters by default. Share this post Link to post Share on other sites
Dolph 1 Posted March 16, 2013 We must have been 1 of the 4? Share this post Link to post Share on other sites
Lokyi 10 Posted March 17, 2013 We run sig check when we're running a pub game. For private games we don't bother. Share this post Link to post Share on other sites
byrgesen 1 Posted March 17, 2013 It could also be caused by the lack of mod keys available. No keys, no public modded server with sig check ON. Share this post Link to post Share on other sites
ScooBySnaCk 1 Posted March 17, 2013 Most of server.cfg for ARMA3 you can find over the web doesn't include the security statement, I guess that's related. Including the example config posted here which is what I used. I did add that statement now though. Share this post Link to post Share on other sites
sxp2high 23 Posted March 17, 2013 I had v2 signature check enabled, as we have in Arma 2, however I was not able to join my own server (Signature check timeout ALL the time). For some of my team mates it works. So I have no choice but to disable it. The system it utterly broken in my opinion. Share this post Link to post Share on other sites