rogerx 11 Posted April 17, 2013 Jsmuk: From what I heard, you are definitely within the correct forum, and your comment seems to be a very popular topic for ARMA 3, or the least, I have interests as the current communications within ARMA 3 simulates a mess of girls chatting about gossip. ;-) Toggle back to page 19, and you'll see some information already posted. (There should be a separate thread on concerning ARMA's provided functions for voice over net, properly titled for people researching via Google!) Share this post Link to post Share on other sites
cuel 25 Posted April 17, 2013 Just wondering, are there any event handlers associated with ACRE? I am considering doing something but I need a way to know when someone starts/stop using the radio. (Not sure which thread I should have put this in, but the A3 forum opened first) Yup http://tracker.idi-systems.com/projects/acre/wiki/Class_Names_and_API Down atm tho. Share this post Link to post Share on other sites
noubernou 77 Posted April 17, 2013 Sorry that is down. Sometimes ruby seems to crash and not recover for Redmine. I am not sure what the cause is (haven't investigated it really). Share this post Link to post Share on other sites
jsmuk 13 Posted April 17, 2013 Yuphttp://tracker.idi-systems.com/projects/acre/wiki/Class_Names_and_API Down atm tho. Oh good, not just me then. I remembered reading that page a while ago but I couldn't remember anything from it. Share this post Link to post Share on other sites
lordprimate 159 Posted April 18, 2013 It would seem the latest DEV build has brokent ACRE for Arma 3. As of the second most recent patch, my game crashes and states jayarma3libextention.dll as the source of the problem. Share this post Link to post Share on other sites
igge 1 Posted April 19, 2013 Sorry that is down. Sometimes ruby seems to crash and not recover for Redmine. I am not sure what the cause is (haven't investigated it really). Which Ruby / Redmine versions are you running, and on what kind of server (Apache, Nginx, or else)? Share this post Link to post Share on other sites
jsmuk 13 Posted April 20, 2013 Finally managed to have a look at the API page, there doesn't seem to be any event handlers which is a shame. Any chance of getting some in a later version? Is it even possible? Now that I think about it I don't think I have seen event handlers done outside of XEH and the base game. Share this post Link to post Share on other sites
noubernou 77 Posted April 20, 2013 Finally managed to have a look at the API page, there doesn't seem to be any event handlers which is a shame. Any chance of getting some in a later version? Is it even possible? Now that I think about it I don't think I have seen event handlers done outside of XEH and the base game. ACRE2 has a quite extensive internal and external event system. Share this post Link to post Share on other sites
Maslofski 10 Posted April 20, 2013 ACRE2 has a quite extensive internal and external event system. tell us more :bounce3: Share this post Link to post Share on other sites
Alo Keen 7 Posted April 20, 2013 Yeah, what's up with the teasing :) ACRE2 this, ACRE2 that... :P Share this post Link to post Share on other sites
m1n1d0u 29 Posted April 21, 2013 he is mean ! he love to tease us , remember the picture of his TS3 with ACRE 2 pluggin ON. Share this post Link to post Share on other sites
spectrersg 9 Posted April 21, 2013 Quick question, I have a friend who can get it to work ingame as an addon. I've run him through the install many times to make sure hes doing it right. He's running everything in admin mode. The mod works in-game, but on Teamspeak, the plugin runs, but doesnt connect to A3 when he's ingame. He has the plugin enabled. Any idea? He's running ACRE, CBA, JA3Lib, as his first three in his startup line. Ideas? Share this post Link to post Share on other sites
Predator.v2 10 Posted April 21, 2013 Use this in steams launch parameters: -mod=@CBA_A3;@JayArma3Lib;@acre (don't activate acre in the ingame expansions menu). Is he using the right plugin file for TS3 (32, 64 bit)? Are both A3 and TS started as admins? Are all four folders in the Arma 3 directory (@CBA_A3, @JayArma3Lib, @acre and userconfig/acre)? Have he already reinstalled TS3 at least once (helped a couple of friends) and is he using the latest TS3 version (3.0.10.1)? Share this post Link to post Share on other sites
Mabe 1 Posted April 22, 2013 In Teamspeak 3 all the names of the users are doubled in brackets, this only started happening when I installed the acre plugin. Any ideas? Share this post Link to post Share on other sites
John Kozak 14 Posted April 22, 2013 That's because you added these users as contacts, probably. Right-click on one and check if you have "remove from contacts" option. Share this post Link to post Share on other sites
Kable_ 10 Posted April 22, 2013 I'm setting up a lot of ACRE for french guys in our community, and I encounter lot of pipe error between ACRE and Teamspeak. -I always tell them to put both plugin file in TS3 and take the other one away if it doesn't work -To use the TS 3.0.10 version -Run both Arma and TS3 as admin -Disable the UAC windows -Check the CBA + JayArma2lib activation (I still didn't try the "-mod=@CBA_A3;@JayArma3Lib;@acre" though) I have to point out that most of them got Win7 32bits. Did anyone got an idea ? Share this post Link to post Share on other sites
Alo Keen 7 Posted April 22, 2013 Which CBA? When I got ACRE from the UO server through 6, I got a UOCBA instead of the "main/official" one... maybe that's the key? Share this post Link to post Share on other sites
Kable_ 10 Posted April 22, 2013 I think I get the right one: forums.bistudio.com/.. Share this post Link to post Share on other sites
Pyro_Optik 1 Posted April 22, 2013 I know you can get whatever is available now working on arma3, ive seen a few servers that require ACRE...What do i need to get this working?...just the arma2 one since I am using "All in Arma" ? thats a great invention too btw Share this post Link to post Share on other sites
Mabe 1 Posted April 22, 2013 (edited) That's because you added these users as contacts, probably. Right-click on one and check if you have "remove from contacts" option. That worked but its for everybody on my teamspeak 3 server. Everybody else that runs acre has the same problem. Seems like its automatically doing it. Edited April 22, 2013 by Mabe Share this post Link to post Share on other sites
Jackal326 1181 Posted April 23, 2013 That worked but its for everybody on my teamspeak 3 server. Everybody else that runs acre has the same problem. Seems like its automatically doing it. I would hardly call it a "problem", it just duplicates people's names. It doesn't crash TS or break anything, simply call it a "feature" and get over it. Share this post Link to post Share on other sites
TheBigOne_014 16 Posted April 23, 2013 I want to add the "343" and the "148 VHF" to the preset gear/inventory on a unit but the ACRE WIKI page is down for 2 days now, and i can't find no info about how to "script" it! Can anyone help me on this!? Share this post Link to post Share on other sites
BullyBoii 10 Posted April 24, 2013 I want to add the "343" and the "148 VHF" to the preset gear/inventory on a unit but the ACRE WIKI page is down for 2 days now, and i can't find no info about how to "script" it!Can anyone help me on this!? open up the config viewer and find the ACRE 343 radio class name (Located in CfgWeapons i think), copy the classname to the clipboard (Crtl+C) add this line in the unit you want to add the radio to _unit addWeaponCargo ["_weaponName", 1]; //where _unit = the unit to add the weapon to and _weapon is the ACRE radio from the clipboard Share this post Link to post Share on other sites
scarecrow398 43 Posted April 24, 2013 open up the config viewer and find the ACRE 343 radio class name (Located in CfgWeapons i think), copy the classname to the clipboard (Crtl+C)add this line in the unit you want to add the radio to _unit addWeaponCargo ["_weaponName", 1]; //where _unit = the unit to add the weapon to and _weapon is the ACRE radio from the clipboard the classes are "ACRE_PRC343" and "ACRE_PRC148" for the VHF variant, UHF being "ACRE_PRC148_UHF". From memory anyway, i may be wrong. Share this post Link to post Share on other sites
TheBigOne_014 16 Posted April 24, 2013 Thanks for you help! Yesterday the wiki was on line again and i found the class name,... from there i knew what to to! It's working! Thanks again to both of your for your help anyway! ;) Share this post Link to post Share on other sites