tryteyker 28 Posted March 12, 2013 (edited) Capture of Agia Marina DOWNLOADArmaholic mirror (v 2.0): - [ALPHA] Capture of Agia Marina What is Capture of Agia Marina? Capture of Agia Marina is pretty much based on Capture of Jilavur, my latest Singleplayer mission made in ArmA 2. This is more or less a direct port, utilizing the new features ArmA3 has to offer (random lightnings, random wind strength and force, random gear for civilians (who are again hostile towards everybody). No nyan cat though, sorry (as in, no rainbows)) whilst still keeping to the original concept of Capture of Jilavur. Capture of Jilavur was basically about a platoon (god don't kill me if I got this mixed up.. 2 squads should be 1 platoon right? :/) clearing out a town (Jilavur, yeap) of OPFOR. The twist which never got added was supposed to be that Independent might've been hostile to BLUFOR. OR NOT. But I never added it because it'd have reminded me alot about my Folk ARPS mission Rasman Clash, which is basically the same concept but as a TvT instead. Mindgames don't work that way though so it's a 3-way-brawl. So Capture of Agia Marina (CoAM for shorties) is the same, just this time around it's.. OH GOD I WAS ABOUT TO SAY 3 PLATOONS, JEEZ. No, not 3 platoons. But 1. Like, a full one. Alpha Bravo Charlie, just no attachments. Kinda like that. So you get pushed into the field against OPFOR, who again don't have more than 3 platoons. No snipers this time around because the terrain is way too bad for that. Who deploys snipers on a maybe 100 m high hill.. NOBODY. Except those who can't think straight. I've had lots of trouble with setting all this up anyway. As you all might be aware BLUFOR and OPFOR are pretty much at war, and placing them practically besides eachother isn't going to end well at all. I also decided to keep the horrible English in the title of this mission because of hilarity, yeah. It's not like "Capturing a town" is proper English.. I don't think so anyway. To make this a tl;dr if you don't want to read my horrible humor: CoAM is a 3-way-brawl between BLUFOR, OPFOR and Independent (Civvies with random gear). You clear Agia Marina at a random time, with random weather (random lightnings, random rain, overcast, wind). 1 platoon on each side (except civilians, they only have 10 dudes) New features I've utilized a variety of new features shipping with the current ArmA 3 alpha. - Civilians will have random gear assigned to them. This is, for now, coming from a set pool of gear, with limited weapons, headgear, vests and goggles. Civilians will be able to utilize both OPFORs and BLUFORS vests, goggles, helmets, and weapons. - A random weather system has been put in place. This includes random lightning, random rain, random time, random overcast, random wind force, random wind strength. - If this forum stops screwing with my formatting I will be able to tell you about something else below. If it ever does. - Original Arma 2 Capture of Jilavur mission stilish-esque-thingy-thing-thing. So yeah, notes. This mission's been made with the latest STABLE (yeah well, stable and stable but you get what I mean) build. This means Alpha version 0.5.102571. It is not guaranteed this will work with the development builds. Also this mission might have some errors, like civvies not shooting at anybody and just strollin' around. Endings might come premature. I booked this off due to my freaking horrible processor but if it happpens please inform me. Addons (Optional!) Forgot to say. You can use MoodJukeBox if you want to. It gives you a random playlist of ArmA 3 music tracks (which are quite good) depending on the action happening. You don't need to DL it if you don't want to tho. Have fun. o/ Changelog: v 2.0 - ADDED: Gearboxes, allowing the player to change their loadout once arriving at base. - CHANGED: Difficulty raised. You now have 2 Rifle Squads and 1 Fireteam instead of 3 Rifle Squads. Enemy has recieved new forces, it's up to you to find out what they are :) - FIXED: Properly packed the mission into a .pbo file now. Add this to your MPMissions folder and host. v 1.1 - ADDED: Situational briefing so people know what they're supposed to do. v1.0 - Initial release Edited March 16, 2013 by tryteyker Share this post Link to post Share on other sites
OrLoK 20 Posted March 12, 2013 Hello there Nice to see another SP map out. MP is a nightmare at the moment, due to the TKing issue. And sometimes I want to play with lots of mods. Downloading now. Rgds LoK Share this post Link to post Share on other sites
tryteyker 28 Posted March 12, 2013 Updated with Armaholic mirror. orlok, I try to keep mods to a minimum, considering how most mods write themselves into the mission.sqm even though they're not used (like CBA), especially in ArmA3. This mission isn't really guaranteed to work with let's say AI mods but if you have like a soundmod I'd say it does work. Just keep that in mind. Share this post Link to post Share on other sites
Brainbug 10 Posted March 12, 2013 A platoon consists of several squads, which itself consist of several fireteams, each made up of 4 soldiers, and/or a 2-man sniper team, a special weapons team etc., and the squad leader. In the US Army, a rifle platoon has 42 people by default. Three platoons (plus staff and some extra units) would already be a company. So I'm somewhat relieved (NOT really) to hear that there is "not more than" these roughly 130-150 enemies in town. Or do you mean each side has a dozen soldiers, i.e. a squad? ;) Share this post Link to post Share on other sites
tryteyker 28 Posted March 13, 2013 (edited) HHAHAHAHAHA that was a great mistype. I meant to say 3 squads, just like BLUFOR. So basically 1 platoon. For those concered that there isn't any briefing ingame, Don't worry. I'll add one when I get home today. This was sort of a rushed release in one way or another and I didn't think about the briefing :P Edited March 13, 2013 by tryteyker Share this post Link to post Share on other sites
tryteyker 28 Posted March 13, 2013 (edited) Alright, I updated things to version 1.1 Changelog: - ADDED: Situational Briefing so people know what's up. //EDIT Quick hotfix released. Forgot to add stuff and used the wrong tag in createDiaryRecord. Edited March 13, 2013 by tryteyker Share this post Link to post Share on other sites
bboy 11 Posted March 14, 2013 (edited) Where to put this pbo? Im asking because when i put it in Missions folder, i can not found it under Scenarios in game meny, exept default missions... Edited March 14, 2013 by bboy Share this post Link to post Share on other sites
tryteyker 28 Posted March 14, 2013 (edited) MPMissions folder. Then go to Multiplayer, host a LAN Server, choose the mission and play. ArmA3 doesn't have a Singleplayer component yet so you have to do it this way. BTW for those who didn't know yet, the Armaholic mirror's been updated. Edited March 14, 2013 by tryteyker Share this post Link to post Share on other sites
bboy 11 Posted March 14, 2013 MPMissions folder. Then go to Multiplayer, host a LAN Server, choose the mission and play. ArmA3 doesn't have a Singleplayer component yet so you have to do it this way.BTW for those who didn't know yet, the Armaholic mirror's been updated. Did it... Still can not see the mission... Share this post Link to post Share on other sites
tryteyker 28 Posted March 14, 2013 don't freaking tell me I UPLOADED THE .STRATIS FILE. OH MY FRIKKIN GOD. Okay well.... SORRY FOLKS. Go into your My Documents\Arma 3 Alpha - Other Profiles\YourProfileName\missions (if you don't have this folder create it) Copy the .stratis file into that folder. Go into your editor, load the mission (CaptureofAgiaMarina) and press preview. You'll be able to play the mission regularly if you do not change anything. You just don't get the briefing at the start and need to press M to access it. Share this post Link to post Share on other sites
tremanarch 6 Posted March 15, 2013 I like it! yeah I startet it this way ;) already upped a video in what I sloved the mission old man still has some skills ;) http://www.youtube.com/watch?v=gG0eI33yhb4 But is there any diversitiy? or is it now always the same? (still enough to play it for more than one time). is there an option to change the loadout? Share this post Link to post Share on other sites
Kommiekat 11 Posted March 15, 2013 Go into your My Documents\Arma 3 Alpha - Other Profiles\YourProfileName\missions (if you don't have this folder create it) First, about time we got SP missions. Second, could you be so kind to upload this mission again, the way you meant it? Cheers, KK Share this post Link to post Share on other sites
byrgesen 1 Posted March 15, 2013 Yeh pack it pls mate :) For some reason i cant pack it as a pbo :( Share this post Link to post Share on other sites
tryteyker 28 Posted March 15, 2013 Yep will pack it once I get home. Again sorry for not packing it :/ @tremanarch The only randomization is the weather & civilian loadout. I will however add gear crates at the base for people to change their loadout. Share this post Link to post Share on other sites
tryteyker 28 Posted March 15, 2013 Slight push. Uploaded version 2.0. Changelog below, please note Armaholic hasn't been updated yet. Changelog: v 2 - ADDED: Gearboxes, allowing the player to change their loadout once arriving at base. - CHANGED: Difficulty raised. You now have 2 Rifle Squads and 1 Fireteam instead of 3 Rifle Squads. Enemy has recieved new forces, it's up to you to find out what they are :) - FIXED: Properly packed the mission into a .pbo file now. Add this to your MPMissions folder and host. Share this post Link to post Share on other sites
CubicVirtuoso 10 Posted April 20, 2013 Doesn't work anymore due to the ifirit class name change. Share this post Link to post Share on other sites
tryteyker 28 Posted April 21, 2013 Might update it at some point, but I doubt it. The Alpha's recieving some major changes right now, pretty much. Share this post Link to post Share on other sites