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starstreams

Player-starts question for multiplayer-and respawn

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When you make a multi player map, doses there need to be one guy set to (player) for each side just like in a single mission?, or do you set all 12 guys on each team to to “Playable�

Other question is I'm trying to set it up so when someone gets killed they respawn when they hit their fire key like most of the internet games are set up out there? I'd also like the vehicles to respawn at certain points through out the game?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (starstreams @ July 14 2002,21:12)</td></tr><tr><td id="QUOTE">When you make a multi player map, doses there need to be one guy set to (player) for each side just like in a single mission?, or do you set all 12 guys on each team to to ?Playable??<span id='postcolor'>

For multiplayer just make em all Playable and any 1 one of them Player. (For the entire mission)

Other part of your question, not so simple.

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Thanks bn880, I’ll do that then! smile.gif

Ya, I really what to make a CTF map: I was reading some tutorials on it but it looks so complicated setting up the flags and the AI just right so they go to the flags and bring them back. I had a feeling this was not going to be an easy task sad.gif

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Thanks for finding this link Snowflake!

Sorry it took me so long to reply, man I wish this forum could send emails to you when someone replies, sad.gif

I’ll looking over that stuff again as I’m kind of new and a little green on things when it comes to scrips, but with a little experimenting I should be ok with that link posted,

Thanks! smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I wish this forum could send emails to you when someone replies<span id='postcolor'>Actually, it can, just click the button at the bottom that says track this topic, and that should do it. wink.gif

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