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redpiano

Task switch trigger for building destroyed and Task trigger on enter vehicle.

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Hello again, I'm trying to figure out two things for a mission I'm working on.

1. I need to know how to trigger task complete when I destroy 3 specific buildings.

2. I need to know how to trigger task complete when a player enters a specific vehicle.

and a bonus question

3. Is it possible to make a player keep all his gear after respawning, the mission I'm making you start as a diver, pickup new gear/clothes and then destroy three radio towers and extract, I have a respawn setup but I think if you respawn after picking up gear you'll just respawn as the default unit without anything you had previously.

Any help would be appreciated, I'm not quite sure where to start in this case.

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I answered your question 1 in this thread:-

Trigger activates when a specific building is destroyed

The second question, name the player unit Unit1 and then name the vehicle Car1

Then use the condition in the trigger

Unit1 in Car1

If its a multiplayer game I am not sure how it would work if any player entered the car, but this might work

player in car1

Question 3 i don't know :)

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On 10/03/2013 at 7:56 PM, tay-uk said:

I answered your question 1 in this thread:-

Trigger activates when a specific building is destroyed

The second question, name the player unit Unit1 and then name the vehicle Car1

Then use the condition in the trigger

 


Unit1 in Car1
 

 

If its a multiplayer game I am not sure how it would work if any player entered the car, but this might work

 


player in car1
 

 

Question 3 i don't know :)

 how about getting out?

I can't say "in" of course!!! I tried "out" and it didn't work, can you help me please?

 

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