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ProfessorChaos

Picture in loading screen

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Hello guys,

I´m really new in building missions, but after i made it through thousands of forums to find out lots of interesting things about this editor, I still have the Problem that I want to add a picture in the loading screen of my Missions...

I allready got this description.ext with the following content:

//Mission Header

class Header

{

gameType = Coop;

minPlayers = 3; //min # of players the mission supports

maxPlayers = 5; //max # of players the mission supports

};

onLoadMission = "Den Nachschub abschneiden";

OnLoadMissionTime = FALSE;

But I don´t know how to add a picture, just found this: http://community.bistudio.com/wiki/Description.ext , but i dont know where to add this:

author="Varanon";

OnLoadName = "Point Insertion";

OnLoadMission = "A group of NATO soldiers is tasked with sabotaging a coastal defense.";

loadScreen = "images\loadScreen.paa";

what is mentioned there.

Also sorry for bad english ;)

thanks,

Professor Chaos

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You just add all that into your descriptions.ext file. The images\loadScreen.paa can be a .jpg file instead (no transparency). It needs to be in the same directory as your mission.sqm file (or a sub-directory if you specify it in the loadScreen variable)

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If this may help you for load screens:

Custom Loadscreens

Can be used by putting an image in the mission-folder.

The path is now relative to the mission folder.

e.g:

loadScreen = "pictures\test.paa";

Will work if the picture “test.paa†lies in a sub-folder called “pictures†within your mission-folder.

Note the loadscreen = "pic.paa" needs to be added to the Description.ext

Images

working image-types are .paa and .jpg

.paa can handle transparency but is big in size

.jpg cannot handle transparency but will achieve good tradeoff between size and quality.

For textures / images generally applies:

- aspect ratio should be 2:1 or 1:1

- pixel resolution should be a number divisible by 2

- currently supported max resolution is 2048 x 2048 afaik

Good pixel resolutions for Loadscreens would be:

2048 x 1024

1024 x 512

512 x 256

as for transparency have no idea.

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as for transparency have no idea.
Only works with .paa, as stated in what you just pasted here as well

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Yes i know i think i misunderstood what he meant by format, my image editing skills are not very good,

I know enough to create an image, add it to the game and know what sizes enough to do what i need to do but nothing amazing,

as I said even some of the terminology I dont completely understand.

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