CombatComm 10 Posted March 9, 2013 Do I have to use this addMPEventHandler version of the same singleplayer eventhandlers for multiplayer? Say, "handledamage" for example. I am searching and trying to find out on my own but nothing straight forward like yes or no. Be awesome if one of my questions on here got answered once in a while :) Thanks again! Share this post Link to post Share on other sites
CombatComm 10 Posted March 9, 2013 The answer is yes, to any newbies that roll through here. Started working when I added addMPeventhandler. If your eventhandler is say "handledamage" than you would use "mphandledamage". Share this post Link to post Share on other sites