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CombatComm

Display text/info when player JIP

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Ok so I just realized that init.sqf has nothing to do with players joining. It is only when the mission is well, initialized. lol So I have a text string that shows up when the mission starts up but I also want this string to show up whenever a new player JIP. Can anyone help me out?

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Could you use a

init_onPlayerRespawn.sqf

along side the init.sqf

Would obviously go off for respawns, but should cover JIP. This was something out of old ArmA2 mission, so might not work.

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