apocalypex 13 Posted March 9, 2013 Is there a way to attach an object to a unit's headgear? Or a way to attach an object to a unit's head that follows it's head in freelook? I've tried aim_axis, camera etc. But can't get it to follow the head in free look. I saw in the config viewer that helmets have a memorypoint called eye but I don't know how to gain access to the headgear object since headgear _unit only returns the headgear name (string). Any help on how to attach something to the helmet/head or how to get the helmet object would be great guys. Share this post Link to post Share on other sites