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FROM: High Command

TO: Arma 3 Users

INFO: 5th Armaversary, Team Changes

PRECEDENCE: Flash

 

SITUATION

We're experiencing lots of rainy days in the Czech Republic but that does not stop the Arma 3 team from rolling on. Besides working on new content, updates, and making plans for the future, we're also processing some development team changes and welcoming new team members.

 

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FROM: High Command

TO: Arma 3 Users

INFO: Arma 3 Creator Bootcamp, Dev-Branch Activity

PRECEDENCE: Flash

 

SITUATION

We're preparing for an exciting week as our Arma 3 Creator Bootcamp is about to start tomorrow! Meanwhile, there have also been some updates to Arma 3's Dev-Branch, and we've collected a broad collection of community content to share with you in this SITREP. So let's dive straight in!

 

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FROM: High Command

TO: Arma 3 Users

INFO: Bootcamp Recap, Community Activity, Halloween Sale

PRECEDENCE: Flash

 

SITUATION

We've had some busy weeks at the studio, as we hosted the Arma 3 Creator Bootcamp, and of course we are checking out some of the latest community activities.

 

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FROM: High Command

TO: Arma 3 Users

INFO: Roadmap Blog, Warlords Update, Community Playsession

PRECEDENCE: Flash

 

SITUATION

In this report, we'll be checking out the latest update on our roadmap for 2018, and we'll specifically discuss the upcoming Warlords Update. We'll also briefly cover our first ever Community Playsession livestream, for which we joined the 4th Infantry Brigade in one of their mil-sim operations. And, as always, we'll report on some of the latest activity in the Arma 3 community.

 

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FROM: High Command

TO: Arma 3 Users

INFO: Warlords Update, Developer Livestream, Steam Autumn Sale

PRECEDENCE: Flash

 

SITUATION

Winter is coming, yet the recent cold weather didn't prevent us from applying the final touches to the upcoming Warlords (1.86) Update. It is scheduled for release this Wednesday. We're also hosting a developer livestream, where we will be showcasing the new Warlords multiplayer mode, and giving away some '5 Years of Arma 3' hoodies to viewers!

 

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FROM: High Command

TO: Arma 3 Users

INFO: 2018 Highlights, Warlords Update, Community Activity

PRECEDENCE: Flash

 

SITUATION

We've entered the holiday season, but before our team gets ready for their yearly R&R, we're happy to deliver one last SITREP in 2018. In this report, we'll briefly review some of Arma 3's milestones this year, discuss last week's deployment of the Warlords Update, talk about the current status of the Linux/Mac Experimental Ports, and share some of the recent community activity that came up on our radar.

 

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FROM: High Command

TO: Arma 3 Users

INFO: 1.90 RC-Branch, SITREP Frequency, Community Radar

PRECEDENCE: Flash

 

SITUATION

With 2018 done and dusted, we're ready for another splendid year of Arma 3. In this first SITREP of 2019, we'll discuss some of the changes to our future Situation Reports, take a look at some of the community content that emerged over the past few weeks, and talk a little bit about the planned 1.90 update.

 

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FROM: High Command

TO: Arma 3 Users

INFO: 1.90 Update, Dev-Branch Activity

PRECEDENCE: Flash

 

SITUATION

In this SITREP we'll primarily discuss some of the highlights of the 1.90 update in greater detail.

 

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FROM: High Command

TO: Arma 3 Users

INFO: Creator DLC, Global Mobilization, 1.92 Update

PRECEDENCE: Flash

 

SITUATION

We've got a pretty stacked SITREP for you today, in which we'll discuss Arma 3 Creator DLC, take a brief look at its first entry: Global Mobilization - Cold War Germany, and talk about Arma 3's upcoming 1.92 update.

 

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FROM: High Command

TO: Arma 3 Users

INFO: Arma 3 Contact, Update 1.94, Global Mobilization Update

PRECEDENCE: Flash

 

SITUATION

After several sneaky teasers, the newest Arma 3 expansion was announced to all Earthlings, and is scheduled for arrival on July 25. In today's report we'll provide a recap of all decoded Arma 3 Contact intel, and throw in a few more bits of information. Rounding things out are a look at some technical changes in Contact's 1.94 platform update, as well as how Creator DLC (like Global Mobilization) is going to be updated.

 

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FROM: High Command

TO: Arma 3 Users

INFO: Contact & Update 1.94 Intel, Global Mobilization Update 

PRECEDENCE: Flash

 

SITUATION

At the time of posting this, we are just one day away from releasing the Arma 3 Contact expansion, and our alien visitors arriving! In this report we'll take you through all of the information about the expansion so far, and look a little at our plans beyond. We hope you'll all soon get to enjoy the 1.94 platform update, new sandbox assets, and our spin-off "First Contact" campaign experience!

 

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FROM: High Command

TO: Arma 3 Users

INFO: Contact (Post-)Release, Update 1.96, Documentation

PRECEDENCE: Flash

 

SITUATION

It has been some time since we've published one of these reports. So, let's take this opportunity to catch you up on all that happened since we've released Contact expansion about two months ago, and also take a look at what's coming up with update 1.96 and beyond.

 

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FROM: High Command
TO: Arma 3 Users
INFO: Live Ops, Old Man, Global Mobilization
PRECEDENCE: Flash

SITUATION
We'll be discussing everything from new bonus content released for our Arma 3 Contact expansion, the new Old Man (Beta) scenario, and major updates for Creator DLC: Global Mobilization.


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FROM: High Command
TO: Arma 3 Users
INFO: Art of War Announcement, Old Man Recap, Live Ops
PRECEDENCE: Flash

 

SITUATION
Now that we're publishing these reports less frequently, the amount of information we're collecting over the weeks is growing quite a bit. Brace for another sizable update on many things Arma 3, whether from the past few months, or looking ahead at the rest of the year. We'll be going over the recent Arma 3 Apex: Old Man release alongside update 1.98, the freshly announced Art of War contest and DLC, and several other happy little topics. Good to have you with us! o7

 

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FROM: High Command
TO: Arma 3 Users
INFO: Art of War DLC / Creator DLC Updates, Live Ops Status
PRECEDENCE: Flash

 

SITUATION

We are rapidly reaching the end of a mad year, and so we feel this is a good time to inspect the current state of Arma 3 development. Offering a distraction from the frequently grim reality around us, gaming has certainly seen a massive boost this year. Arma 3 is no exception. We are constantly humbled to see how many of you continue to play, and to welcome the hundreds of thousands of new recruits. The game is meanwhile in a Live Ops mode, rather than active development. Even so, this year saw two primary platform updates with 1.98 Old Man and more recently 2.00, on which we'll reflect a bit in this report. And we'll be looking ahead, providing updates on what's still to come: Art of War charity DLC, Creator DLC, and more platform support. We suspect to be seeing plenty of comments asking about the future of the Arma series, but we hope there are still many of you interested to learn about Arma 3's extended tour of duty. Thank you for the splendid support and stay safe out there! o7

 

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FROM: High Command
TO: Arma 3 Users
INFO: Creator DLC, Live Ops Status, Update 2.06 Preview 
PRECEDENCE: Flash


SITUATION

Hello to all players and creators in the Arma 3 community! It has been some time since we last provided an overview of the state of Arma 3 development. We have just celebrated the 8th anniversary since initial release, and even in its 9th year, there still are many thousands of first-timers entering the Armaverse. That is incredibly cool, but we can also imagine many have not read through old reports and do not know about our actual support plans. So let us take a look back at the major milestones during 2021, check in with the Live Ops crew, and explain our perspective on the future of Arma 3. Buckle up, this is going to be a long one!

 

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FROM: High Command
TO: Arma 3 Users

INFO: 9th Anniversary, Live Ops Status

PRECEDENCE: Flash

 

SITUATION

Wow, another year has flown by since we last provided an official status update on Arma 3's Live Ops development. And that also means we're celebrating the game's 9th anniversary this month. 9 years since the release of 1.0 "Gamma", let that sink in! Even more special is the fact that a lot of new players are still joining the ranks. Welcome to you all! We hope you enjoy the vast amount of content available to you, official and from the community alike. You may not know this, but we used to publish these blogs every single week during prime-time development. Things have slowed down, as we've discussed in our preview reports, but the platform is still supported by a small crew. There have continued to be platform updates and many experimental branch releases. And the Creator DLC program is still seeing plenty of activity too. In the broader Armaverse, much has happened of course. The Enfusion era of Arma was started with the early access release of Arma Reforger. Many of Bohemia's developers are working on those projects now, working very hard to stabilize and expand that young platform. In this report we will try to provide a status update on how Arma 3's development was influenced, if at all. Read on and see you in-game!

 

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FROM: High Command

TO: Arma 3 Users

INFO: 10th Anniversary, Update 2.14, Creator DLC

PRECEDENCE: Flash


SITUATION

It has been a full decade since the release of Arma 3 1.00. For a game to be thriving for such an incredible length of time is quite remarkable. Almost coincidentally, those 10 years have also brought more than 10 million players into the fold. We are all very much humbled by this success. Before we start recapping the past year of Arma 3's development, and to look at the current state of things, we'd like to take a moment to say thanks. There are just so many people who've contributed across all phases of the game's life so far, so here we go...

 

First of all, we cannot forget about the early days of Bohemia Interactive and previous installments of Arma. Much of what has been accomplished in Arma 3 stands on the foundations laid by those legendary developers. It's easy to point out aging parts of the Real Virtuality engine by current standards, but we can all agree that it has allowed a sandbox of a scope still not often seen in the games industry. Secondly, we give thanks to the first team in Brno, who started early pre-production under codename "Futura", as an expansion to Arma 2. The final direction of Arma 3 may have changed a fair bit, and yet they provided us with many of the core components and champion assets. Next, we give our thanks to every single person who helped during the game's core development, kicking off with its Early Access phase and running through all DLC projects since. That also goes for the external Creator DLC teams, who were brave enough to commit to a pioneering program and have brought enormous diversity to the game's settings, in time, and place. It's also important to acknowledge all the supporting BI departments, without whom releasing any game would be impossible. Massive kudos to our Operations, Publishing, Marketing, Online Services, Customer Support, HR, IT, Legal, Finance, Back Office and Facility Management heroes. And we also cannot forget the various external partners, who have offered advise, consultancy, and other important services. If you're curious about the actual names behind many of these groups of people, do check out the full rolling credits in the game.

 

Then we come to another essential group of people, yourself included: the community. Having a great game that we enjoy ourselves is one thing, but you have kept it healthy and strong to this day. A talented group of modders have expanded the platform beyond anything we might imagine. Scenario designers have produced countless hours of extra playable content and shared it on Steam Workshop. Unit leaders have organized amazing multiplayer operations of all flavors. Server administrators have provided stable places for players to get together. Moderators have dedicated their time to keeping online communities fun to be a part of. Creators have excited the rest of the world about the game by means of artwork, videos and livestreams. Supporter Edition purchasers have given us early trust in our direction. And every single player of Arma 3 has made this an unbelievably splendid decade for us all. Our heartfelt thanks to you all!

 

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