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daringd

Specular ground textures?

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ok... I'm about to try this out and I already know that I don't really know what I'm doing, so I thought if I post now, then either

a. I figure it out and can post my own solution for anyone else interested (unlikely)

b. In the interim time someone else who knows what they are doing will post a reply, also helpful to anyone else interested (more likely)

I'm trying to create a ground texture that will help to blend in a lake or pond with a sort of 'muddy' edge to it, and also helpful for creating sort of 'boggy' seeming areas and the like. So I'm working on a texture that has sort of, shiny, muddy looking areas, and clumps of grass, but I really want the mud to have a cool, specular quality to help it blend in with the water, as it would.

D

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