stk2008 14 Posted March 5, 2013 Basically as per title Share this post Link to post Share on other sites
AJackson92 1 Posted March 6, 2013 mines installed from the latest back in feburary. Share this post Link to post Share on other sites
stk2008 14 Posted March 6, 2013 But do we need it as ARMA uses CPU for PhyX? Thanks Share this post Link to post Share on other sites
caldrin 1 Posted March 6, 2013 I would think yes. When the graphics card cant do Physx the CPU takes over but needs to use the software driver provided with the physx install. Share this post Link to post Share on other sites
Dangerdog 0 Posted March 6, 2013 It should be installed as part of your video drivers if you're using Nvidia, but the game doesn't seem to need anything special to make it work. There's no special benefit for having a Physx capable accelerator for example, I haven't seen any objects with any physics type properties - all of the set dressing stuff is firmly fixed to the map in a stationary position. I think the vehicles are the only thing that may use physics calculations from Physx libraries, I haven't noticed any rag-doll like effects on enemy soldiers shot like that one preview video showed. Share this post Link to post Share on other sites
Radioman 6 Posted March 6, 2013 (edited) It should be installed as part of your video drivers if you're using Nvidia, but the game doesn't seem to need anything special to make it work. There's no special benefit for having a Physx capable accelerator for example, I haven't seen any objects with any physics type properties - all of the set dressing stuff is firmly fixed to the map in a stationary position. I think the vehicles are the only thing that may use physics calculations from Physx libraries, I haven't noticed any rag-doll like effects on enemy soldiers shot like that one preview video showed. I don't know what game you're playing, but my A3 has rag doll physics. Edited March 6, 2013 by Radioman Share this post Link to post Share on other sites