terox 316 Posted March 8, 2013 Thanks, what is the text to put in for the vanilla missions, I cant find this anyone I must be getting blind in my old age. Sorry, but this is my first time running an Arma server, thanks.Im trying this on a 2008 R3 65bit server with x5650 100mbit+ connection. http://community.bistudio.com/wiki/server.cfg explains it Share this post Link to post Share on other sites
Kinsman 10 Posted March 8, 2013 Are you saying the Vanilla Arma2 missions work in the Alpha? I couldnt see any Vanilla Missions actually on the server, so added TDM Deathmatch by Stapo thanks to Alex sending it to me. Stroke of luck really because EVERY other mission we have tried has either crashed, or had fatal flaws. Anyhow, missions is for another place, just wanted to check if Vanilla ones exist for the alpha was all. Share this post Link to post Share on other sites
terox 316 Posted March 8, 2013 ArmA2 missions wont work out of the box for A3. The reasons. They will use objects, units weapon classnames that arent avail in A3 They will use islands that arent avail in A3 They need to be ported over by competent mission makers/editors first Share this post Link to post Share on other sites
Cepheus74 2 Posted March 8, 2013 I have removed the missions cycles section from my server.cfg file, now players must vote for missions. Is anyone able to be totally clear and provide a server.cfg file that actually works. My server is stuck in creating and I can't start missions. Thank you. Like I said I am yet to find a fully end-to-end guide. Thanks once again. Share this post Link to post Share on other sites
shan1784 1 Posted March 8, 2013 I have the same problem, the script is great but when the server crashes you get a box that tells you its crashed and you have to click close for it to kill the application, otherwise the script thinks it still running. I also have windows reporting turned off and I still get this problem. I was able to fix this on our Windows 2008 box... Just follow the guide at the link below... There is a command to run and two reg entries to update... http://otland.net/f138/disable-error-dialog-windows-server-2008-vista-68954/ Share this post Link to post Share on other sites
erazeri 1 Posted March 8, 2013 I was able to fix this on our Windows 2008 box... Just follow the guide at the link below... There is a command to run and two reg entries to update...http://otland.net/f138/disable-error-dialog-windows-server-2008-vista-68954/ Or you could just follow this: 1. Open start menu and type “gpedit.mscâ€. The Local Group Policy editor will appear. 2. Navigate to Computer Configuration / Administrative Templates / Windows Components / Windows Error Reporting 3. Edit the entry for “Prevent display of the user interface for critical errors†4. Set it to Enabled. Share this post Link to post Share on other sites
Kinsman 10 Posted March 8, 2013 Yep, that works, and thanks for the bat, just magic. BTW does anybody know why some servers are yellow in the browser? and yes, mine is one of them. Share this post Link to post Share on other sites
terox 316 Posted March 8, 2013 Yep, that works, and thanks for the bat, just magic. BTW does anybody know why some servers are yellow in the browser? and yes, mine is one of them. one machine is -dev build and the other not possibly Share this post Link to post Share on other sites
Cepheus74 2 Posted March 8, 2013 I had Corrupt files, all fixed now. Server runs fine, and crashes. It uses around 40% for one person as a baseline on a X5650 2.67GHz 1GB and 250MB memory. Share this post Link to post Share on other sites
Incus 1 Posted March 8, 2013 (edited) High. I have followed all the given steps. Ran up my server and got it going. Console says : 19:02:53 Dedicated host created. 19:02:55 Host identity created. 19:10:53 Player pcpc connecting. 19:10:54 Player pcpc connected (id=14248176). 19:11:40 Player pcpc disconnected. So some can also connect. I just seem to not be able to find it in the ingame browser. I am filtering "DLWGamers Dedicated Server" name. Nothing else is set. Here: is my config. // GLOBAL SETTINGS hostname = "DLWGamers Dedicated Server"; // As seen in the Gemspy Browser password = "dlw"; // Comment out if no password required passwordAdmin = "<Removed>"; // Password to become server admin. reportingIP = "arma3pc.master.gamespy.com"; // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[] = { "Welcome to DLWGamers A3 Alpha server", "", "Please join us on our TS = ts.dlwgamers.com", "", "" }; motdInterval = 5; // Time interval (in seconds) between each message // JOINING RULES maxPlayers = 20; // Maximum amount of players. // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 1; // 33% or more players need to vote for something, for example an admin, new map // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodecQuality = 8; // Quality from 1 to 10 persistent = 1; // If 1, missions still runs on even after the last player disconnected. I have found the server but it is not using the config. It starts up with the name OWNEROR-CD6K7DK It starts up and I can connect but it has a player count of 0/64 when I want set to 0/20 and is un-pass worded. Any Suggestions? #EDIT# Found the problem. The config was saving as a .txt file. Now how do I add maps? I do not understand this -profile thing! Edited March 8, 2013 by Incus Share this post Link to post Share on other sites
Kinsman 10 Posted March 8, 2013 one machine is -dev build and the other not possibly No, I tried both builds, still yellow both times. Share this post Link to post Share on other sites
terox 316 Posted March 8, 2013 Now how do I add maps? I do not understand this -profile thing! If you don't know what -profile is then you wont be needing it. To run user made maps, simply upload them directly to your MpMissions folder located in your AtmA 3 installation directory. Log back in as admin and you will then be able to load and play on them Share this post Link to post Share on other sites
blinger 1 Posted March 8, 2013 Hardware:4x 2.0 Ghz i7 Xeon (SB-E architecture) CPU 8 GB of RAM 100Mbit/s connection A few notes on performance and such we have determined while running a public server with organised coop play and some TvT with our pistol carnage maps. - We can't push past 26 players without a server crash eventually happening. 26 Players is 24 hours stable for TvT and coop. - With the server fully populated and with a reasonable amount of AI (60) we see server FPS that is 20-40. - Fully populated the server will utilise about 8Mbit/s of upload bandwidth and just 2Mbit/s download. - The server never goes above 2 cores used fully at any time, ie 200% usage. We have found no real difference with tweaked Arma 2 network bandwidth settings or all defaults (empty file). The performance is reasonable in both cases and bandwidth usage is mostly unchanged. Tweaking the settings does not fix the crashing on larger numbers of players. this is pretty much my summary as well. I can run 65 people for 2-3 hours but it will crash. Sometimes the server lasts for 10-20-30-40 minutes, other times a few hours. My RPT file grows by the second. (running wasteland mission) Share this post Link to post Share on other sites
Camaris 3 Posted March 8, 2013 Not sure if its been mentioned, I've managed to get multiple servers running on one machine with simply making multiple copies of my steam directory and updating the start in and target on the shortcuts. Picture 1. Make a copy of your steam directory that you've got the server working on. 2. Paste copied directory. 3. Goto properties on the shortcut and simply update the new target and start in location. 4. Run each shortcut let the server start and just kill the steam process after each one has started. Share this post Link to post Share on other sites
pridit 10 Posted March 9, 2013 I don't understand this messing about trying to get multiple servers running when there's a simple and easy method. Just create a new text document in the Arma 3 directory (steamapps/common/Arma 3) called "steam_appid" put "107410" inside it, save it then enjoy running multiple instances. Share this post Link to post Share on other sites
terox 316 Posted March 9, 2013 I don't understand this messing about trying to get multiple servers running when there's a simple and easy method.Just create a new text document in the Arma 3 directory (steamapps/common/Arma 3) called "steam_appid" put "107410" inside it, save it then enjoy running multiple instances. Would be nice if you could enlighten us more with what this actually does Share this post Link to post Share on other sites
Camaris 3 Posted March 9, 2013 I don't understand this messing about trying to get multiple servers running when there's a simple and easy method.Just create a new text document in the Arma 3 directory (steamapps/common/Arma 3) called "steam_appid" put "107410" inside it, save it then enjoy running multiple instances. Figured there was a simple way, front page still says can't run multiple instances because of steam; only reason why I mentioned it. Wasn't aware of that method. Edit: It does seem to work as he says. Share this post Link to post Share on other sites
pridit 10 Posted March 9, 2013 (edited) Would be nice if you could enlighten us more with what this actually does It seems to bypass Steam and just directly launches the application hence the lack of "app already running" message preventing you from opening multiple instances. This method has also been used in order to play games on Steam before their launch date in other territories, but thanks to Steam encrypting data this has been prevented. Edited March 9, 2013 by Pridit Share this post Link to post Share on other sites
Suspense 1 Posted March 9, 2013 (edited) It seems to bypass Steam and just directly launches the application hence the lack of "app already running" message preventing you from opening multiple instances.This method has also been used in order to play games on Steam before their launch date in other territories, but thanks to Steam encrypting data this has been prevented. Seems to work fine. For anyone that needs simplier instructions, Create a steam_appid.txt file in your arma 3 root folder Put 107410 in it, and hit save Paste/or create a new server config for each new server you want to run Create a new shortcut of ArmA3.exe for each server, and point it to the individual configs. Edited March 9, 2013 by Suspense Share this post Link to post Share on other sites
pridit 10 Posted March 9, 2013 Create a steamappid.txt file in your arma 3 root folder It has to be called exactly "steam_appid".txt anything else won't work. Share this post Link to post Share on other sites
WalkerDown 1 Posted March 9, 2013 You're all confusing ppl.. lol.. is that hard to use the bbcode and the bold? :) The filename is: steam_appid.txt Share this post Link to post Share on other sites
Headshotlegende 1 Posted March 9, 2013 Hi Everybody, Steam always says "its not possible to play this Game in offline Mode". What the Hack did i wrong ? Its a Win2008 R2 Root, and this is the Target in the Shortcut: "D:\Gameserver\Arma 3\Arma3Alpha\SteamApps\common\Arma 3\arma3.exe" -server -config=A3TestServer.cfg Best Regards Heady Share this post Link to post Share on other sites
QuickSplice 1 Posted March 9, 2013 Everything works beautifully and got the dedicated to work. But it only sends out via LAN and doesn't report to the INTERNET. I can find the server on my client side if I select LAN, but it won't show up INTERNET. Any idea? Share this post Link to post Share on other sites
terox 316 Posted March 9, 2013 Hi Everybody,Steam always says "its not possible to play this Game in offline Mode". What the Hack did i wrong ? Its a Win2008 R2 Root, and this is the Target in the Shortcut: "D:\Gameserver\Arma 3\Arma3Alpha\SteamApps\common\Arma 3\arma3.exe" -server -config=A3TestServer.cfg Best Regards Heady You need to expand on "What the Hack did I wrong". Are you seeing a console window ? Are their any .rpt entries that look odd ? did you forward your ports ? "" It does not work"" type of statement does not really help anyone to help you. ---------- Post added at 15:47 ---------- Previous post was at 15:45 ---------- Everything works beautifully and got the dedicated to work. But it only sends out via LAN and doesn't report to the INTERNET. I can find the server on my client side if I select LAN, but it won't show up INTERNET. Any idea? If tou can see the console on the backend, small grey box window, then its most likely a firewall issue Go back to the front page and make sure you followed all the steps If you are running a client and a server on the same rig, did you change the port numbers Firewall ?? Share this post Link to post Share on other sites
reaper021 1 Posted March 9, 2013 (edited) I need help i have a dedi running windows Server 2008 web edition i have dayz servers running on there and arma2 servers but i cannot get arma 3 to run at all i keep getting D3D11.dll errors i have followed every step here to fix this issue but to no fix is there anyone willing to help me out here please if so add me to steam simc47 or pop on my TS3 193.200.158.226:9988 could really do with the help i only want to run 1 server for my clan Edited March 9, 2013 by reaper021 Share this post Link to post Share on other sites