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Addons used: CBA_A3 | RHS | Recolor | POLPOX's Artwork supporter | Nikoton and Whiplash Animations

 

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So this happened...

 

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Mods: POLPOX's Artwork Supporter, Whiplash's 'Nam Poses.

 

Also Contact and SOG:PF DLCs.

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A pair of infantrymen from the Arganan Army pause to observe the sunset, Argana, 1996.

 

DLCs: Global Mobilization

Mods: CUP Terrains - Core, Kujari, HoD

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★PANAMA★

Operation Just Cause

1989 - 1990

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Mods: RHSUSAF, DHI Uniforms and Equipment, 3CB Factions

Map: Tanoa

Objects: PLP All in One, Arma Vanilla
DLCs: Apex DLC, Contact DLC, Global Mobilization (M16's)

Animations: USP Animations & Poses, Rismarck's Static Animations

Others: Polpox Mod, Artwork Supporter

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ALiVE Operation on Kujari, Africa, smaller mission with some new members so it was a simple sweep of a series of towns along the river delta, supported by a MH-60 DAP.

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Insertion

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Engagement in a small farmstead outside the first town and the town itself takes a while to fight through, so by the time we fight our way into town night had fallen. 

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Right past that car was an IED on the road which halted the team for a while as we dealt with it and also patrols coming from the jungle. We demo a small cache we found in the town.

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DAP providing overwatch and killed several technicals patrolling between the towns. We turn our strobes and IR lasers on for IFF. 

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Fighting through the jungle, we've burned quite a bit of ammo, so have the bird come in for a resupply. 

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A suicide bomber in the next town goes off as we reach the town outskirts, downing one of our guys and killing a bunch of civilians in the marketplace, so the fighting in the town takes a while and we heavily use the DAP for support on reinforcements in the surrounding roads and other villages. 

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Bird is downed by AA from the town, and the pilot crashes out in the desert but he gets treated and joins us for the fighting in the town, which we clear and move on towards the final town, which has a farmstead and fields attached. IED's are increasing in number so we leave the roads and cut through the desert instead. 

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We arrive at a farmstead outside the city, and start to run into PMC's who are acting as the ALiVE enemy Special Forces/QRF force, and we didn't expect them to respond so quickly. We kill our lasers and strobes but they had spotted us and arrived with armoured support as well. 

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We start having troops from the town reaching our position, including PMC's, so we retreat from the farmstead to break contact, heal, repack magazines and reorganise. One of our guys is killed during the retreat. 

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Because we fell back, the enemy had advanced from the town and into the open fields and farmstead, which we call for 155MM fire support from the dead player now back at base and then push back into the city proper once the men in the open are dead. 

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Turns out there was a reason for the really heavy enemy presence and IED threat in the area, there was an IED factory in the town we detonate and then RTB. The new guys lived through the whole op, which was nice. 

 

Mods-

Apricot's Night Vision, CUP, CFP, ALiVE, ACE3, TFAR, DUI Radar, FXP effects. 

 

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He no nuts, he's CRAZY!

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Addons used: POLPOX's Artwork Supporter, Whiplash's 'Nam Poses.

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Nogovan Highland Rangers on Patrol

 

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DLC: GM

Addons: My Cold War - Nogovan Armed Forces Mod, Free World Armoury, Scottish Highlands Terrain, Whiplashs 'Nam Poses, Whiplash Static Animations, Rismarcks WW2 Pose Pack, Rismarcks Static Animations, Polpox Artwork Supporter.

 

 

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Gliese 581 : a lone pilot crashlands on the planet and stumbles upon the local fauna...

 

Oh noes!

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Oh noooooo!

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Mods : Gliese 581, OPTRE, Ravage, Remnant, MBG Alien Ground Forces

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@CSLAcDLC @RismarkPoses

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A Karzeghstani officer castigates a fresh recruit near the Karzeghistani-Takistani border, 1983.

 

DLCs: Global Mobilization

Mods: CUP Terrains - Core, CUP Terrains - Maps, The Free World Armoury, Spearpoint Alpha, Sunset over Takistan.

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CSAT ninjas !  ninja.png

 

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Addons : MGSR, Ravage, Imperial Conquest W40k, Improved Melee System

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SoT_Mountain.png

 

A member of Takistan's elite Independent Mountain Rifles Brigade stands guard near the Takistan-Ardistan border, 1978.

 

DLCs: Global Mobilization

Mods: CUP Terrains - Core, Hazar-Kot Valley, The Free World Armoury, ToH Characters, Sunset over Takistan.

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NOVEMBER, 1968. RT Raleigh is tasked with surveying a suspected new branch of the Ho Chi Minh Trail near the Laotian border.

 

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Mods: SOG PF DLC, Recolor, POLPOX, Whiplash Nam Poses, USP Animations & Poses, ZSL Static Poses (WW2)

These are promotional images for my recent single player scenario release, Over the Top.

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CDF soldiers in a firefight.

 

Mod used: RHS, Chernarus 2020 by CUP and bullet casings mod (Steam Workshop::Bullet Casings (steamcommunity.com))

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Nogovan Special Forces at 'Work'

 

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DLC: GM

Addons: My Cold War - Nogovan Armed Forces Mod,  CUP Terrains, CUP CWA, Whiplash 'Nam Poses, Whiplash Static Animations, Rismarcks WW2 Pose Pack, Rismarcks Static Animations, Polpox Artwork Supporter

 

 

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Mods: Androids, Legion Battlefields, Scion Conflict, ReColor.

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Mods: @recolour; @Hatchet; @H-60Pack; @Vinjesvingen

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Mods: CSLA Iron Curtain DLC, Sullen Skies. 

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Addons used: CBA_A3 | RHS | Recolor | POLPOX's Artwork supporter | Nikoton and Whiplash Animations

 

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Spoiler

Mods; 3den Enhanced,blastcore_murr_edition_smoke_alternative,CBA_A3, DHI Uniforms and Equipment, Emitter 3Ditor, Laws of War DLC.

 

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KAVALA 2035

 

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Mods: Vanilla

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Mods: Tiger, GM, Frozen VR

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Main Operating Base Rasman, TAKISTAN

BEFORE  /  AFTER

Mods: PMC, CUP, RHS, USAF, Xcam, EFM, AH-64, UH-60, Tanoa hangar, GM, C-RAM, BoxLoader

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Mods: @PRFata; @Recolour; @A3TI; @Hatchet; @H-60;

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