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sold67

MQ-9 Guided Hellfires

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I'm wondering if it is possible to make the MQ-9s hellfires guided, but without add-ons, so I don't have to run any add-ons on my server. I've looked around, but I can't find any scripts that will be able to make them guided to wherever the gunner is aiming since using the standard system isn't very effective. Any help is greatly appreciated.

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Thanks for the help, but I forgot to mention in my first post I am not a scripter! I can do a little, enough to get me by most of the time. That script also looks like it flies in from a random location, and not from the UAV.

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If you are not a scripter it will be difficult as someone will have to adapt it for you:

Possible options:

1)You can spawn a missile just below the UAV and guide it to the target

2)You can have the UAV fire a missile and the get the projectile (_this select 6) with a Fired eventHandler - then guide it to the target.

further help:

I posted a guided bomb script here which may be more helpful:

http://forums.bistudio.com/showthread.php?143761-A10-gun-run-script&p=2266988&viewfull=1#post2266988

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Wouldn't mandos script suite work? It includes demo missions that don't require the addon.

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I don't think I will be able to do it, but thanks for all the help!

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In conjunction with kylania's script that was linked to above you can use attachTo to attach the game logic (where the hellfire is spawned from) to a flying UAV. It works quite well.

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In conjunction with kylania's script that was linked to above you can use attachTo to attach the game logic (where the hellfire is spawned from) to a flying UAV. It works quite well.

Like I said thanks again for the help, but I am now pretty sure it is past my level of scripting which is pretty much nothing. I had a look at your mission in fact before I created this thread here, the 'reaper' one where you can use the UAV as CAS when I was trying to work out how to do this. The mission is really awesome, my favorite arma 2 mission in fact. I do have further complications in the mission I am trying to edit this in to you don't start with the UAV, but you buy it.

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