Gonobob 1 Posted February 19, 2013 (edited) i have a problem with kill player when he logoff while inCombat on serverside in server_onPlayerDisconnect.sqf if ((_timeout - time) > 0) then { _timeout = _object getVariable["combattimeout",0]; diag_log format["COMBAT LOGGED: %1 (%2)", _playerName,_timeout]; //_object setVariable["NORRN_unconscious",true, true]; //_object setVariable["unconsciousTime",300,true]; //_object setVariable["USEC_BloodQty",-1]; //sleep 1; //_id = [player,"starve"] spawn player_death; //sleep 0.5; //deleteVehicle _object; //deleteGroup _myGroup; //player setDamage 1;' _object allowDamage true; _object setDamage 1; _object setVariable["USEC_isDead",true,true]; sleep 1; //_object setDamage 5; //sleep 5; //_object setDammage 1; //_object setHit["legs",1]; diag_log format["SET RELOG_KILL: %1", _playerName]; }; i tryed all of this, but cant kill. i can only do timer or change blood count. setDamage dont working, i dont know why. can anyone help me?! PS sorry for my bad english( Edited February 19, 2013 by Gonobob Share this post Link to post Share on other sites