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tamtammr

Problem with first aid module after respawn

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Hey,

I have a problem with the first aid module. When a player respawns after he gets hit the first aid module is deactivated for him..

Sry for my bad english. I would apreciate youre help. :)

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Because the module does not re-add the new player onto its list of effected players. There is a mission that gives an example of how to fix it.

Trying to find the link.

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yes of course. The problem ist that if youre player respawns the sync ist disabled

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yes of course. The problem ist that if youre player respawns the sync ist disabled
i've never had that issue when respawning and firstaid not working.. and i've use the firstaid modules in most missions for the last year and a half since i started playing.. the modules also have eventhandlers built into them for keeping track of damage and respawning. u running any other scripts that may somehow be affecting this, or changing to another unit thats not synced to firstaid on respawn? Edited by Nimrod_Z

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