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jordan3878

Putting Iron Front on Arma 2?

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I there anyway to transfer Iron Front on to Arma 2 like a mod? I'm creating a movie which is based on 4 guys who set foot on France on D-Day. I want to clash this with a mod to make the film but on the mod I'm using on Arma 2 doesn't have the things I need but Iron Front has it. I really would like some help on how I could do this but if I can't I won't really mind.

Much help would be considered.

Thanks,

jordan3878

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Nope.

I thought I couldn't haha but thanks for the reply wasn't expecting to get one so quick.

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I thought I couldn't haha but thanks for the reply wasn't expecting to get one so quick.

Yep, sadly it isn't possible ATM.

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Can we transfer the maps? I love the maps. I dont need the full IF on my ArmA, but are the maps possible?

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............Is there a reason other than just nope?

It isn't allowed to port ArmA2 content to IF, and IF content to ArmA2. Two different games, separated assets apart from the engine.

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Not allowed!? Hm, that seems odd... but I will respect their rules. :/

I fail to see why it seems odd. It isn't even permitted to port ArmA2 assets to Arma, nor ArmA2/ ArmA assets to OFP.

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Should review this thread, this should clear anything up related to porting over or modding anything for IF,

more modding then anything, but the same concept should apply to porting:

Iron Front: Liberation 1944 - Modding possibilities Announcement

http://forum.iron-front.com/showthread.php?358-Iron-Front-Liberation-1944-Modding-possibilities-Announcement

In general porting anything over from one game to another requires permission to do so, and not getting such

permission is grounds for being banned, or exiled, lol but you get the idea, so best to ask always.

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It's a shame but understandable as some of the maps are just awsome, an the one map(huge)1 that takes like 10-15 mins to fly 20+to drive would just be epic with ArmA2 content.

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Should review this thread, this should clear anything up related to porting over or modding anything for IF,

more modding then anything, but the same concept should apply to porting:

Iron Front: Liberation 1944 - Modding possibilities Announcement

http://forum.iron-front.com/showthread.php?358-Iron-Front-Liberation-1944-Modding-possibilities-Announcement

In general porting anything over from one game to another requires permission to do so, and not getting such

permission is grounds for being banned, or exiled, lol but you get the idea, so best to ask always.

Where could I contact the developers? If so could have a link please.

Thanks,

jordan3878

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Their forums would be a good place to start. PMing the guy who created the thread Gunter Severloh linked to would no go amiss.

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Where could I contact the developers? If so could have a link please.

IF forums, the link I provided, developers are on the forums all the time, just register and mention in the title asking for them, or better yet

pm them http://forum.iron-front.com/member.php?33-Ingeneer

Ingeneer who is one of the developers, or even PanzerBaron.

Edited by Gnter Severloh

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I fail to see why it seems odd. It isn't even permitted to port ArmA2 assets to Arma, nor ArmA2/ ArmA assets to OFP.

You, sir. Are kind of a blunt person. Just saying.

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No longer needed.

Edited by becubed
National Security :)

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Ya sorry its a closed secret right now, its for developer/ moderator eyes only, I totally forgot about it, sorry.

But just to say one thing IF has a promising future, I'll leave that up to your imagination.

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Anybody with basic knowledge of how RV Engine configs work can port the content.

Whether or not you actually should (because it's not permitted) is up to you and what you define as ethically correct.

But as others said in this thread earlier, short answer is NOPE

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separated assets apart from the engine.

Not strictly correct, as you will see if you de-PBO the IF .ifas

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Not strictly correct, as you will see if you de-PBO the IF .ifas

And ? IF using some of ArmA2 stuff doesn't allow you to use IF stuff in ArmA2. Period.

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Yes, I've read the license, but when you have paid for both and all the binaries are on your HDD, which exe you use is a moot point really.

Edited by jiltedjock

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Anybody with basic knowledge of how RV Engine configs work can port the content.

Whether or not you actually should (because it's not permitted) is up to you and what you define as ethically correct.

But as others said in this thread earlier, short answer is NOPE

This ¬¬

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