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ryansoper

Creating Context Menus

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Hi guys,

I've looked around for some tutorials, but it seems there isn't a huge amount. Basically, How can I create a GUI menu?!

You know similar to some of the domination scripts have them to recruit AI members to your team?

Thanks,

Ryan

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If you don't have prior scripting knowledge of atleast some kind, I doubt you'll want to get into making GUIs for Arma2 right away :cool:. There is a reason GUI tuts are non existent

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I'm a Java Dev by trade, so I've had to stomach Java Swing GUI's ;). I'm not sure anything can get more tedious that java swing.

---------- Post added at 02:02 PM ---------- Previous post was at 01:57 PM ----------

Guys. It seems I was wrong. There are things more tedious than Java Swing, and ARMA GUI's is it.

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The team dilaog in Domination was made by Dr Eyball.

He released the team status dialog as a standalone.

http://www.armaholic.com/page.php?id=1060

He also made some tutorial frameworks which can be found here:

http://forums.bistudio.com/showthread.php?57825-Dialog-Template-plus-Standard-Dialogs

But, yea arma dilogs are not easy by any means. I have made over 50 dialogs and I still do not feel comfortable writeing a tutorial.

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I'm a Java Dev by trade, so I've had to stomach Java Swing GUI's ;). I'm not sure anything can get more tedious that java swing.

---------- Post added at 02:02 PM ---------- Previous post was at 01:57 PM ----------

Guys. It seems I was wrong. There are things more tedious than Java Swing, and ARMA GUI's is it.

If you think the Swing toolkit is tedious, then you're either not a Java dev (more like a first year CS student), or you're an awful dev. Swing is *easy* compared to C++, C, SQF, or pretty much anything else. The only thing easier than swing is MS Visual Studio. Hell even iOS guis are more painful than swing.

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