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citizensnip

MiG-23ML (MLD, UB) WIP

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Well detailed cockpit there, nice place to do business from!

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Nice work mate and good cockpit detail too :)

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Nice textures, especially the grey one. Really like the detail of the texture in the wheel wells.

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Very nice. There's quite a few of us eagerly awaiting for your birds.

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Ciizeenship, just noticed you have released your Mig23 on Armaholoic. Congrats on release mate, downloading it now, I want to see some good dogfighting with this one. Keep up good work.

---------- Post added at 08:28 AM ---------- Previous post was at 08:13 AM ----------

Just tested it, awesome, amazing level of detail. Also can I suggest a small thing, about afterburner. Right now you are using afterburner script by Lethal and Gnat with set position (offset) from model centre. There is a weird bug visually displaying burner on wrong position on high speed manoeuvres. To fix that try to add a memory point in model in place where you want the emitters to start and change following line in the script.

_leftengine setParticleParams ["\Ca\data\cl_exp","","Billboard",1,0.07,"afterburner_pos_left",[(velocity _this select 0) - ((vectordir _this) select 0)*30,(velocity _this select 1) - ((vectordir _this) select 1)*30,(velocity _this select 2) - ((vectordir _this) select 2)*30],1,1.2745,1,0,[0.6+(2*(speed _this/_maxspeed)),0.5+(10*(speed _this/_maxspeed))],[[0.040,0.100,0.900,0.1500*_Intensity],[0.200,0.200,0.800,0.1000*_Intensity],[0.500,0.200,0.000,0.0250*_Intensity],[0.000,0.000,0.000,0.0000*_Intensity]],[0],0,0,"","",_this];

_leftengine setParticleParams ["\Ca\data\cl_exp","","Billboard",1,0.07,[0,-1,0],[(velocity _plane select 0) - ((vectordir _plane) select 0)*20,(velocity _plane select 1) - ((vectordir _plane) select 1)*20,(velocity _plane select 2) - ((vectordir _plane) select 2)*20],1,1.2745,1,0,[0.4+(2*(speed _plane/_maxspeed)),0.5+(10*(speed _plane/_maxspeed))],[[0.040,0.100,0.900,0.1500*_Intensity],[0.200,0.200,0.800,0.1000*_Intensity],[0.500,0.200,0.000,0.0250*_Intensity],[0.000,0.000,0.000,0.0000*_Intensity]],[0],0,0,"","",_plane];

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Are you talking about ID 19344, the Syrian Mig? That's the only one I see and I'd love to get my hands on the Taki one. :)

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Yeah, so far I have seen only this Syrian MIG23 released. The rest of pack is wip is guess. Still download it its worth adding to armoury such a machine.

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Does anyone else get a model.cfg error with the Mig23, when they load it into the game?

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Does anyone else get a model.cfg error with the Mig23, when they load it into the game?

Yep, and a whole lot of RPT spam with p3d errors aswell, and some some missing sound IIRC.

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Copy, glad its not just me.

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Please check your PMs

I can help you with all your errors.......together we can make this one of the best addons ever....

PLEASE get in touch with me.

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Stupid question but: This is not a reskin right? Not footmunchs MiG ported by wld427? This is a new model?

Hopefully it will pull trough!

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Any new update about MIG-23UB,MIG-27 flogger-D version.

Edited by Amx225

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