Graz 1 Posted December 10, 2012 The RPG I run is similar to dayz/life, with mysql making the "instance" save over a reset. The issue is I can't store a vehicle init, over a restart. Basically a I have a force first person script, I was intending this to be on vehicles Init, but that's no longer an option. //Force first person while {vehicle player iskindof "airasset"} do { if(cameraView == "EXTERNAL" || cameraView == "GROUP") then { vehicle player switchCamera "INTERNAL"; }; sleep 0.2; }; I need the mission file to enforce this, not an additional addon or client config changes. My current thoughts: Event handler Game Logic Trigger (Last resort as MP lag could be an issue!!) Does anyone know a way to get this script into the game through mission files! Share this post Link to post Share on other sites
iceman77 14 Posted December 10, 2012 I don't know if these would help: setVehicleInit Eventhandler addMPEventHandler Share this post Link to post Share on other sites