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liukang168

addOns[]= is it required?

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Hi,

in every mission.sqm it starts with:

addOns[]= where all addons from certain troops are loaded.

Now my question is, if it is required if a unit will be used in it? Or will it also work, such in case of a trigger spawned vehicle if the vehicle is not loaded within the addOns[]= command?

Cheers

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In addOns[]= all addons are specified. Thus it seems logical that if you would spawn units (that is related to addon X) by any trigger you need to define it here?

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Put one of the spawned units on the map with probability zero. This will add the dependency.

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yeah will try that

thx

;2262349']Put one of the spawned units on the map with probability zero. This will add the dependency.

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