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Bielow

WWIIEC Road to Caen Demo 0.3.3

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After very long time I can prouduly show to our small Ofp community newest and probably the latest demo of team WWII Engineering Corps (WWIIEC in shortcut)

All thanks, beers, flowers, girls and money goes to Fab. Simply amazing guy. Words can't describe everything what he did. I heard that FAB accept credit cards too :)

In new version You can find:

-polished animations

-new ironsights

-few new small weapons (e.g Mg 34, p03, 038, finished lee enfield No. 4 Mk. I (T),Enfield No.2 Mk I )

-new stuff like wireless radio for brits and feld fu for germans

-heavy weapons to both sides (mg34 on tripod, mg 42 on tripod, 2 and 3 inch mortars, pak 36, pak 40, AA polsten gun, 6 pounder)

-one vehicle (daimler scout car)

-few new sounds and tweaks

-GUI

Few pic's from Gatebuilder

http://www.fotosik.pl/u/bielow/album/1313257

And link to dl'ad file

http://www.mediafire.com/?ardjo1yjwx383q5

[b]Heavy weapons[/b]
[b]Weapons[/b][b]
[right]Ammo[/right]

[/b]
ECA_MG42HMG	        

[right]ECA_MG42HMGMag[/right]


ECA_MG34HMG 		

[right]ECA_MG34HMGMag[/right]


ECA_pak36 			

[right]ECA_pak36HEMag ; ECA_pak36HEATMag ; ECA_pak36APCRMag[/right]


ECA_pak40 		 	

[right]ECA_pak40HEMag ; ECA_pak40APHEMag ; ECA_pak40APCRMag[/right]


ECA_81mm_mortar 	

[right]ECA_81mm_mortarHEMag[/right]



ECA_20mmPolsten	

[right]ECA_20mmPolstenAPmag ; ECA_20mmPolstenHEmag ; [/right]


ECA_6pdr			

[right]ECA_6pdrHEMag ; ECA_6pdrAPMag ; ECA_6pdrAPCRMag[/right]


ECA_2inch_mortar	

[right]ECA_2inch_mortarHEmag[/right]


ECA_3inch_mortar	

[right]ECA_3inch_mortarHEmag[/right]



[b]Vehicle[/b]
ECA_DaimlerScoutCar

[b]British[/b]
ECA_Wireless_No18
ECn2mk1			

[right]ECn2mk1Mag[/right]


ECSten2			

[right]ECStenMag[/right]


ECSMLE4			

[right]ECSMLEMag ; ECSMLE4Bayonet[/right]


ECSMLE4T			

[right]ECSMLEMag[/right]


ECBren			

[right]ECBrenMag[/right]


ECPIAT			

[right]ECPIATMag[/right]



[b]Germans[/b]
ECP38			

[right]ECP38Mag[/right]


ECP08			

[right]ECP308Mag[/right]


ECMP40			

[right]ECMP40Mag[/right]


ECMP40folded		

[right]ECMP40Mag[/right]


ECG43			

[right]ECG43Mag[/right]


ECMP44			

[right]ECMP44Mag[/right]


ECK98			

[right]ECK98Mag ; ECK98Bayonet[/right]


ECK98zf39			

[right]ECK98Mag[/right]


ECK98GrenadeLauncher	

[right]ECK98Mag ; ECK98APgrenade ; ECK98ATgrenade[/right]


ECG43ZF43			

[right]ECG43Mag[/right]


ECG43			

[right]ECG43Mag[/right]


ECMG34			

[right]ECMG34Drum[/right]


ECMG42			

[right]ECMG42drum[/right]


ECA_Panzerfaust30	

[right]ECA_Panzerfaust30mag[/right]


ECA_Panzerschreck54	

[right]ECA_Panzerschreck54mag[/right]


ECA_Panzerschreck54_2

[right]ECA_Panzerschreck54mag[/right]



ECA_Feld_Fu_BC

ECA_Lafette34

ECA_Lafette42

Of course is obvious that all credits goes to FAB and rest of WWIIEC Team. If You want to take something from that package You must ask Fab himself. You can't port to Arma 1, Arma 2 or any Bis and non Bis Games without consultation with author.

P.s

To play it You need to have fwatch.You can find it e.g in Faguss site. I tried to make it CWA compatybile (and I hope so - cause it worked during tests.)

Feel free to send me any bugs which You can find. My life is a bit crazy since I'm father so it's more than likely that I forgot something.

If someone don't know what "Road to Caen is" please check old topic.

http://forums.bistudio.com/showthread.php?115811-Road-To-Caen-Demo

Sincerly

Bielow

Edited by Bielow
blablabla

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DL asap, thanks a lot Bielow, take care of your family.

---------- Post added at 19:24 ---------- Previous post was at 19:05 ----------

Everything seems to work for me, can i ask what is Fwatch dependency made for (just modders' curiosity) ?

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Very nice, dl'ing now!

Have you guys fixed reload time of bolt action rifles? It was possible to shoot while reload animation was still playing.

And why there are no some older ECA-tagged addons? Like T-Roc's vehicles, Horsa and 30cal? Or will they go to the final version (I believe that there will be final version if this is only demo :P).

Cheers!

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can i ask what is Fwatch dependency made for (just modders' curiosity) ?

Its basically a script extender, like CBA, or skse like in Skyrim as far as I understand.

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I am experiencing massive lag. When the settings.sqf is running, had to rename the folder to just "ww2EC".

STGN

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Bielow, thank you very much for release! :notworthy:

I just tested the mod (using Fwatch) and ran into some troubles.

While playing around in the editor I always get the eror message:

"No entry 'config.cpp/CfgMovesMC/Actions.StandTalkActions"

@STGN How did you manage to get Settings.sqf running? I always get the error message that it is not running, though I use Fwatch. :confused:

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Bielow, thank you very much for release! :notworthy:

I just tested the mod (using Fwatch) and ran into some troubles.

While playing around in the editor I always get the eror message:

"No entry 'config.cpp/CfgMovesMC/Actions.StandTalkActions"

@STGN How did you manage to get Settings.sqf running? I always get the error message that it is not running, though I use Fwatch. :confused:

Yep, rename mod folder : "ww2ec_dev" folder to "ww2ec".

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Thank you ProfTournesol

I bet Setting.sqf file should be in Settings folder, shouldn't it?

Icarus :confused:

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Thank you ProfTournesol

I bet Setting.sqf file should be in Settings folder, shouldn't it?

Icarus :confused:

I let it where it was, in the main ww2ec folder.

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I am experiencing massive lag. When the settings.sqf is running, had to rename the folder to just "ww2EC".

STGN

I also experienced lag at the beginning of any mission (in the Editor). After some time lag dies down.

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I'm experiencing lag too, like lag spikes of 2 second each (maybe a script checking a condition too complex or something)

PD: There is a bug when you deploy the bipod, the ammo count resupply itselfs when you do it, so if you have 22 in the magazine and you deploy bipod you get 50 in the magazine (MG42 belt). Same happens when you fold the bipod.

Edited by NacroxNicke

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@Jdb

Thank You for mirror.

@ProfTournesol

Thank You! About fwatch it was used (By Fab I guess) to improve possibilities of animations and scripts. During tests i had few strange things which I couldn't fix so I decided to stay with Fwatch.

@Icarus

Like ProfT wrote You - change name of folder. I accidently uploaded my "work wersion" ... :/ All settings files should stay at main folder. In "release version" I had deleted ""settings"" folder,changed name and added credits list.

@NacroxNicke

Yeah. I know it. It's impossible to fix to me. I talked with some scripters/coders specialist and they told me something similiar. Maybe expert specialist like Reyhard can fix this but I didn't saw him for ages.

About lag...hmmm... What ofp version do You have? 1.96, 1.99? With fwatch or without it? Please write me more about it. Probably I will not be able to fix it but I'll send all info's to friendly scripter.

Edited by Bielow
typing

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Bielow, could you repost the link for the modified Upminder's weapons pack? The US troops are useless without it.

Thank you

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I love the pack, especially the weapons are very nice, although i've got a few minuscule bugs: missing textures on the MP44 (barrel,sights,Bolt) and the Panzerschreck's 2nd version changes when you select it. The units are stunning!

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Hi Bielow,

Thank you very much for the effort you did with this masterwork from Fab, I enjoy it alot.

And for everybody who has these bad lag at the beginning in the editor just go to the settings.sqf and change the

setViewDistance 5000 to setViewDistance 2000 or whatever you like.

Greetings PuS

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