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ardvarkdb

View Pilot LOD Shadow Issue

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I'm trying to finish up some new units and I'm running into a strange issue. In first person the shadow is all messed up, looking like it generally does when you don't have triangulated / closed / sharpened edges. However, in third person the shadow is appearing fine. I am only using a shadowvolume 0.000 and a shadow 10.000, which usually is all that is needed. Does anyone have any tips on what might be causing this?

First Person

th_arma2oa2012-10-0519-50-33-23.png

Third Person

th_arma2oa2012-10-0519-50-38-20.png

Thanks,

Ardvarkdb

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Perhaps the shadowvolumes have lodnoshadow 1 applied to them? The first pic is using some geo as a shadow lod, and the second is using soft shadows. Soft shadows don't use a shadow LOD...

Also, check if there's any prefershadow named properties and delete them.

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Thanks, never really knew about named properties until I was doing some searching. Added in the lodnoshadow 1 to the various lods that weren't the shadow lod and that did the trick. Thanks for the help.

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