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zorilya

Turning a script into an editor module

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I'm guessing this is a silly question because nobody seems to have asked it in the years of OPF and ARMA play (or so my search yealds would suggest) but.....

Does anyone know the process behind making a working script into a module that can be placed on the editor screen?

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Most likely it will require a mod, new logic vehicle definition which will do something on load.

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do you know of any literature i could read through to perhaps get a grasp of this?

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