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How to get a custom head animated, and in game?? (made from BIS sample head)

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Hi, all...

I edited the BIS sample head to look like an alien (removed the nose, and ears...and I am working on custom textures).

I'm trying to get the head to work on my alien body by using the proxy method, but I can't figure out how to make it work.

(The body is just a BIS body, and I have not changed any of the weights, or selections on the head).

The head ends up between the characters knees, and it is not animated at all. (the eyes don't open, no expressions, or movements).

I think it must be something in my modelcfg.

If someone could please post a sample modelcfg for the head, I would be in your debt.

Thank you.

(EDIT)...If I put the head directly on the model, (without using a proxy), it is in the right position in game, but the face is still not animated.

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