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gc8

Base build script

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hi i made this script that creates a base with walls. it's still work in progress but I wanted to know what you guys think (screenshot below)

http://img849.imageshack.us/img849/2572/baseer.jpg (193 kB)

that whole base is script generated and houses are randomly placed. (notice bunkers attached to walls and bar gates)

has this been done before ? (other than Town Generator which is different..)

any suggestions what the base should have?

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thanks. I'm already using dunO grabber in combination with my script

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Lemme get this straight...

It randomly generates a different base every time you run the script? That's awesome!

Can you change the size and everything? I'd love to see the script!

Nice work!

-Craig

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Lemme get this straight...

It randomly generates a different base every time you run the script? That's awesome!

Can you change the size and everything? I'd love to see the script!

Nice work!

-Craig

that's right

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The script is near complete , here's a screenshot of the progress and example mission below that has the code if anyone wants to see it in practice.

26500062.th.png

the file called base.Takistan.7z can be downloaded from here

The way the base is constructed is that there's folder called compositions from which the script loads object sets and places them randomly inside the base. This way there's lot detail in the base.

Edited by gc8

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