Jump to content
Sign in to follow this  

ArmA III suggestion: A problem that appeared on previous Arma games

Recommended Posts

NoRailgunner, I finally agree with you on something -- though my personal preference is bearing. I wonder if things can be tweaked so that you get different callouts based on whether or not you have a compass and/or a map? Grid coordinates are possible if the contact is far away and you have a map, they give you bearings if you have a compass, and some other method (general directions?) if you have neither... although this would admittedly be "game-y", I'm perfectly preferential to that, and it sure beats the idea of differentiating which AIs would use which callouts (my gosh was the complaint from a certain somebody about the supine position hilariously bad, since his reasoning was that it would be available to anyone, even those HE believed should not have it).

Share this post

Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now
Sign in to follow this