Jump to content
Sign in to follow this  
Spades_Neil

Making Civilian faction shoot at all factions except other civilians.

Recommended Posts

EAST setFriend [Civilian, 0];

WEST setFriend [Civilian, 0];

Resistance setFriend [Civilian, 0];

Civilian setFriend [EAST, 0];

Civilian setFriend [WEST, 0];

Civilian setFriend [RESISTANCE, 0];

Civilians happily shoot everyone, but no one shoots back. This is a problem. I don't want civilians killing each other, because that defeats the purpose of what I'm trying to do.

Note: "SetEnemy" was a command I used too, but it didn't do me any good either.

Edited by Spades_Neil
Title makes more sense now.

Share this post


Link to post
Share on other sites

Is there actually a setEnemy command? You probably mean setFriend for all of those lines...

But note that any empty object is also civilian. So an empty Humvee will be targeted by the West side for example.

Share this post


Link to post
Share on other sites

If you want to create "Civillian" hostiles, simply group them to a Colonel of whatever side they would appose, and set the Colonel's probability of presence to 0%

Share this post


Link to post
Share on other sites
If you want to create "Civillian" hostiles, simply group them to a Colonel of whatever side they would appose, and set the Colonel's probability of presence to 0%

This is the method I've heard a million times, and I don't want it done this way because I want to involve all four factions in the conflict. :\ Did I not write that in my original post?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×