Tozzifan 0 Posted August 5, 2012 Hello, I'm not succeeding in employing the gunner for CAS operations in this mission: (even regardless of issuing any order or not) he won't do nothing, even if I keep the aircraft in perfect boresight with the targets, even switching weapons, even activating laser pointer I tried to use TAB to rotate targets, yet it rarely acquires unintended targets, and way off boresight could (working perfectly) trackIR employment be an issue in tracking? maybe it's a bug, or maybe I'm the bug :) ............ thanks for any directions in using ordinance Share this post Link to post Share on other sites
jakerod 254 Posted August 6, 2012 I thought the player had control of the weapons. Or at least I'm fairly sure I was the one using them in the mission. Perhaps use manual fire. I don't remember well enough but I thought he only had control of the laser. Share this post Link to post Share on other sites
Tozzifan 0 Posted August 6, 2012 ! I've just seen a Youtube video , where there is a crosshair (so predicting where shots will hit), meanwhile on my HUD I have only flight path marker and the hover/pop-up symbolcould it be just a matter of config or addons (I'm running Warmod)? Share this post Link to post Share on other sites
jakerod 254 Posted August 6, 2012 !I've just seen a Youtube video , where there is a crosshair (so predicting where shots will hit), meanwhile on my HUD I have only flight path marker and the hover/pop-up symbolcould it be just a matter of config or addons (I'm running Warmod)? Could be. Try playing it without it. Share this post Link to post Share on other sites
Tozzifan 0 Posted August 7, 2012 you were right the crosshair reappered after disabling CBA & WarMod mod packages still I wonder whether this is to be considered a bug or in real life AH11 pilots have no crosshair ... more workload then ... Share this post Link to post Share on other sites