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Tozzifan

BAF 07 Wildcat AH11 - gunner employment

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Hello,

I'm not succeeding in employing the gunner for CAS operations in this mission: (even regardless of issuing any order or not) he won't do nothing, even if I keep the aircraft in perfect boresight with the targets, even switching weapons, even activating laser pointer

I tried to use TAB to rotate targets, yet it rarely acquires unintended targets, and way off boresight

could (working perfectly) trackIR employment be an issue in tracking?

maybe it's a bug, or maybe I'm the bug :) ............ thanks for any directions in using ordinance

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I thought the player had control of the weapons. Or at least I'm fairly sure I was the one using them in the mission. Perhaps use manual fire. I don't remember well enough but I thought he only had control of the laser.

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!

I've just seen a Youtube video

, where there is a crosshair (so predicting where shots will hit), meanwhile on my HUD I have only flight path marker and the hover/pop-up symbol

could it be just a matter of config or addons (I'm running Warmod)?

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!

I've just seen a Youtube video

, where there is a crosshair (so predicting where shots will hit), meanwhile on my HUD I have only flight path marker and the hover/pop-up symbol

could it be just a matter of config or addons (I'm running Warmod)?

Could be. Try playing it without it.

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you were right

the crosshair reappered after disabling CBA & WarMod mod packages

still I wonder whether this is to be considered a bug or in real life AH11 pilots have no crosshair ... more workload then ...

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