Jump to content
Sign in to follow this  
Lex-OFP

DeLorean (DMC-12)

Recommended Posts

DeLorean_v1.0.jpg

JUMP ! :bounce3: and compatible with Fwatch: ofp-faguss.com

BT_DeLorean_Jump.gif

ScreenShots: opera.com

MLOD-PSD-OLD: wuala.com

Download v1.1:

narod.ru

mediafire.com

Update v1.1

  • Added:Save.sqs (SP Save/Load)
  • Fixed:Fwatch.sqs (Delay)
  • Added:In Fwatch you can configure combinations keys using the file (...Arma Cold War Assault\fwatch\mdb\BT_DeLorean.db)
  • Added:function returns and set numbers on speedometer

Edited by Lex-OFP
Update v1.1

Share this post


Link to post
Share on other sites

Looks really great!

STGN

Share this post


Link to post
Share on other sites
Does it jump to ArmA2 when it reaches 88mp/h? :o

Lol i spread my coffee on my kb :D

Share this post


Link to post
Share on other sites

Apparently you have to close the door in order to get somewhere. That's some fresh trolling right there.

There's a bug - you can have simultaneously option to close and open doors while driving.

Dashboard is very impressive. Would be nice to have a script through which I could save / restore the counter.

Infrequent key check makes hotkeys hard to use (holding a key for a second is not comfortable).

Share this post


Link to post
Share on other sites
There's a bug - you can have simultaneously option to close and open doors while driving.

this is not a bug... (door can not be fully closed, but at the same time to block the entrance)

Would be nice to have a script through which I could save / restore the counter.

Why? and for what? (in the SP, and so he saved) not understand \o_o/

can be improved ... adding script to restore the starting animation (that I just forgot >_<)

Infrequent key check makes hotkeys hard to use (holding a key for a second is not comfortable).

it is easy to fix, but it still will not be an instantaneous response, as this will load the CPU

Share this post


Link to post
Share on other sites
this is not a bug... (door can not be fully closed, but at the same time to block the entrance)

You've got two inconvenient things:

  • conflicting user actions (open and close at the same time)
  • unnecessary user actions (the less options the more useful the menu is)

Why? and for what? (in the SP, and so he saved) not understand \o_o/

  • carrying clock between missions
  • total mileage for the player

it is easy to fix, but it still will not be an instantaneous response, as this will load the CPU

If the hotkey does not provide instant feedback then it's unusable.

Share this post


Link to post
Share on other sites
You've got two inconvenient things:

  • conflicting user actions (open and close at the same time)
  • unnecessary user actions (the less options the more useful the menu is)

on the other is even worse ... may be so, it is necessary to open the door, so you can close it, or vice versa

  • carrying clock between missions
  • total mileage for the player

2 new script can solve this problem ...

returns numbers on speedometer [6,5,4,3,2,1,4,3,2,1]=[this] call loadfile "\BT_DeLorean\Script\GetS.sqf"

set numbers on speedometer [this,[6,5,4,3,2,1,4,3,2,1]] exec "\BT_DeLorean\Script\SetS.sqs"

If the hotkey does not provide instant feedback then it's unusable.

I think a delay of 0.1 seconds is acceptable

Share this post


Link to post
Share on other sites

Very nice addon with good handling, right up there with my favorites civilian cars like the Lancia Stratos :

http://ofp.gamepark.cz/index.php?showthis=6502 ,although not nearly as fast.

I was surprised how laggy the game became though, I had to reduce the view distance to 3000 to make it smooth.

Share this post


Link to post
Share on other sites
on the other is even worse ... may be so, it is necessary to open the door, so you can close it, or vice versa

I don't think we're on the same level so here's a picture:

delorean.jpg

Two actions too many.

Share this post


Link to post
Share on other sites
Two actions too many.

the only thing I changed, this action is "open door" appears only if the door is so down when driving over bumps that you can not get out

I unthinking that the two extra steps in menu (if you ride with doors open), it is a problem.

v1.1 first post updated...

Edited by Lex-OFP
Update v1.1

Share this post


Link to post
Share on other sites

It's a very nice addon, but my sound stops working when I put it in my addons folder. Must be conflicting with other addons, so it seems. I get that quite often with various addons (thankfully not too often).

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×