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db8385

Defconservers question

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I recently got a 40 slot server from defcon, and after reading: http://community.bistudio.com/wiki/server.cfg

I was able to get the basics of the server setup. All of the OA missions can be accessed and run on my server, but none of my user made missions seem to be working. My domination maps cause error messages if I try to add them into the rotation. Is user made map coding for the cfg file different? I havent found a tutorial for user made mp maps. Currently the server will only run:

Hike In TheHills

Laser Show

Littlebird

One Shot One Kill

Steel Panthers

Mountain Warfare

Mountain Warfare 3-Sided

Urban Warfare

Sector Control

Dogfighters

Hunters Hunted

I uploaded the pbo files for the maps I made into my mpmissions folder on defcon's site, but i guess i just don't understand what to with them beyond that point.

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Maybe show us your server.cfg so we can see if there is a problem within.

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// GLOBAL SETTINGS

hostname = "1-77AR co-40 Domination West";

password = "";

passwordAdmin = "blocked";

//reportingIP = "armedass.master.gamespy.com";

//reportingIP = "arma2pc.master.gamespy.com";

reportingIP = "arma2oapc.master.gamespy.com";

logFile = "server_console.log";

// WELCOME MESSAGE ("message of the day")

// It can be several lines, separated by comma

// Empty messages "" will not be displayed at all but are only for increasing the interval

motd[]=

{

"Welcome to 1-77AR",

"Shoot to kill",

"And enjoy your stay",

};

motdInterval = 5;

// JOINING RULES

checkfiles[] = {};

maxPlayers = 40;

kickDuplicate = 1;

verifySignatures = 2;

equalModRequired = 0;

//requiredBuild = 12345

// VOTING

voteMissionPlayers = 1;

voteThreshold = 0.33;

// INGAME SETTINGS

disableVoN = 0;

vonCodecQuality = 10;

persistent = 1;

timeStampFormat = "none";

BattlEye = 1;

// SCRIPTING ISSUES

onUserConnected = "";

onUserDisconnected = "";

doubleIdDetected = "";

//regularCheck = "{}";

// SIGNATURE VERIFICATION

onUnsignedData = "kick (_this select 0)";

onHackedData = "ban (_this select 0)";

onDifferentData = "";

class Missions

{

class Coop 177AR

{

template = "177AR.Takistan";

difficulty="regular";

};

class COOP_HikeInTheHills

{

template="MPE1_HikeInTheHills.Takistan";// omit the .pbo suffix

difficulty="regular";

};

class COOP_LaserShow

{

template="MPE1_LaserShow.Takistan";

difficulty="regular";

};

class COOP_Littlebird

{

template="MPE1_Littlebird.Takistan";

difficulty="regular";

};

class COOP_OneShotOneKill

{

template="MPE1_OneShotOneKill.Takistan";

difficulty="regular";

};

class COOP_SteelPanthers

{

template="MPE_SteelPanthers.Takistan";

difficulty="regular";

};

class CTI_MountainWarfare

{

template="MPE_MountainWarfare.Takistan";

difficulty="regular";

};

class CTI_MountainWarfare3Sided

{

template="MPE_MountainWarfare3Sided.Takistan";

difficulty="regular";

};

class CTI_UrbanWarfare

{

template="MP_UrbanWarfare.Zargabad";

difficulty="regular";

};

class SCont_SectorControl

{

template="MPE_SectorControl.Zargabad";

difficulty="veteran";

};

class DM_Dogfighters

{

template="MPE1_Dogfighters.Takistan";

difficulty="veteran";

};

class Team_HuntersHunted

{

template="MPE1_HuntersHunted.Takistan";

difficulty="veteran";

};

};

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Sorry db8385, I don't see any issue. Looks correct. Maybe someone else might be able to see something.

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RTS error message: ErrorMessage: File server.cfg, line 55: /: '1' encountered instead of '{'

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