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HawkGB

publicVariableClient

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Ahoy there,

I'm currently writing a set of scripts which requires me to broadcast a variable to a single user when connected to the server. I've tried calling the new "publicVariableClient" function using the "_id" argument that is passed to onPlayerConnected, however it doesn't seem to accept session IDs.

My question is: for a server side only script, how would I get the the client ID and send this variable using publicVariableClient when the player connects?

Regards,

Will

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Note as of ArmA 2 version 1.02 this function returns also variable _uid with uniqueID of player.

So you can get the id of the player when he joins.

Personally I would only use onPlayerConnected if I have total say over the mission - and then probably not - since it kind of a only-one-script-at-a-time thing.

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