M.Evans 10 Posted July 21, 2012 A little thing I would love to have is a script or config edit that makes it so once the engine has spooled up for the aircraft anything 3 meters behind the aircraft will start to get injured. I realize some of that might be fairly difficult to script. I do not even know where to begin so that is why I am posting here. Any ideas or test missions are welcome. The idea is a two engine aircraft, that when spooled up to 80% engine start up speed or whatever, will start to damage a player when up to 3-5 meters behind the aircraft. (trying to keep it realistic, so blast shields on carriers actually have a purpose.) Preferred method would be a simple script being able to be run from an init file executed from a config. Thanks. Share this post Link to post Share on other sites