ProfTournesol 956 Posted July 13, 2012 According to Panzer Baron on IF forum, next patch will include : * New: Engine version (1.62) for a more stable game. * New: Different damage model for vehicles - they no longer suddenly change to an odd, burning piece of metal. * New: New system of hitching the anti-tank guns to vehicles; now it needs only one simple action, and can be hitched also by the driver inside the vehicle. * New: BattlEye anti-cheat system added. * New: New, wider window for the multiplayer server list. * New: SVT soviet rifle added. * New: G43 german rifle added. * New: New german camo units (Sturmers) added - an official mod made by Nick Leyland aka Stagler. * New: Flare pistol added to the unterofficers. * New: New mine system; does no longer need the "Using mines and tripwires" module. * New: M3 scout can close the armor plate now (need to get out from the car to do it, as in the real one). * New: The M2 machine-gun sight on M3 scout is switchable. * Fixed: Improved multiplayer netcode and fixed several multiplayer related crashes. * Fixed: Many bugs in the German and Soviet campaign. * Fixed: Anti-tank weapons damage - especially in multiplayer. * Fixed: Bombs can damage tanks in multiplayer now. * Fixed: Wrong sound of steps while running weapon-ready. * Fixed: Hanomag crew can be killed now by the M2 machine-gun. * Fixed: Small anti-tank weapons doing no damage against tanks in multiplayer (no more "Panerfaust not working"). * Fixed: Various errors of the mines. * Fixed: Several building issues, doors, geometry problems, crashes due to errors. * Fixed: A problem with the breakable parts of the vehicles in multiplayer. * Fixed: Reduced the thickness of the wooden fences against the bullets. * Fixed: Tank riders now die by HE shells. * Fixed: Hanomag and M3 scout no longer have such big zoom with the machine-guns. * Fixed: Sometimes the crew of anti-tank guns was not dying from enemy fire. * Fixed: Static machine-guns couldn't get turned around in multiplayer. * Updated: Several multiplayer missions - fixed several bugs for them. * Updated: Trenches - fixed some errors. Share this post Link to post Share on other sites
GRS 10 Posted July 13, 2012 Hm, I might have to fire IF up once this is released. I see fixes for many of the issues I have mentioned. Is there a date yet? Share this post Link to post Share on other sites
ProfTournesol 956 Posted July 13, 2012 PB said the patch itself is ready, so probably soon. We gave the patch for release, so logically, it will be released soon. Share this post Link to post Share on other sites
Higgings. 0 Posted July 13, 2012 A lot of exciting things, great :) Share this post Link to post Share on other sites
[evo] dan 79 Posted July 13, 2012 Very nice, thank you for the information. Share this post Link to post Share on other sites
OrLoK 20 Posted July 13, 2012 Hullo there GJ on posting this up. I'm quite excited about it. rgds LoK Share this post Link to post Share on other sites
nettrucker 142 Posted July 13, 2012 Yeah good news. Thanks for the info ProfTournesol. Share this post Link to post Share on other sites
SaOk 112 Posted July 13, 2012 Looks very nice, I will be editing mission for it again (at least after a trip to Sweden). Share this post Link to post Share on other sites
Mr. Charles 22 Posted July 13, 2012 Woop Woop, SVT and G43 :D Share this post Link to post Share on other sites
fkymplbo 5 Posted July 14, 2012 Will Staglers' mod include crews and infantry? Share this post Link to post Share on other sites
Vandrel 10 Posted July 15, 2012 Hope some stability is seen in the campaign missions, I still have yet to progress past the 6th mission of the German campaign :) Share this post Link to post Share on other sites
panzer_baron 10 Posted July 15, 2012 Will Staglers' mod include crews and infantry?The 1.03 patch will include only the first part of the mod, with infantry only. In the next patch will be added tank crew and other units also. Share this post Link to post Share on other sites
rowdied 44 Posted July 15, 2012 ETA for the patch release Share this post Link to post Share on other sites
ProfTournesol 956 Posted July 15, 2012 ETA for the patch release SoonTM Share this post Link to post Share on other sites
NeuroFunker 11 Posted July 16, 2012 The 1.03 patch will include only the first part of the mod, with infantry only. In the next patch will be added tank crew and other units also. what about the soundmod, being worked on? http://forums.bistudio.com/showthread.php?135206-WIP-Phaze-Sound-Mod 1.62 engine? :-O So it's already newer then upcoming 1.61 patch for Arma 2? Share this post Link to post Share on other sites
mcslavko 117 Posted July 16, 2012 when you expect a patch? Share this post Link to post Share on other sites
fkymplbo 5 Posted July 18, 2012 It seems no Panzerfraust and the sound mod to include in the new patch this time? Share this post Link to post Share on other sites
fideco 1 Posted July 18, 2012 What a disappointment: nothing about AI improvement. Arma AI seems to be much better... Share this post Link to post Share on other sites
fkymplbo 5 Posted July 18, 2012 What a disappointment: nothing about AI improvement.Arma AI seems to be much better... I think it may be difficult to get it fixed in a short period. Share this post Link to post Share on other sites
ghost1 10 Posted July 18, 2012 I don't think the vanila arma 2 ai was any better. With alot of the arma2 ai mods, then yes it is. Hopefully some may get ported to Iron Front. Share this post Link to post Share on other sites
topas 1 Posted July 18, 2012 I was too occupied with RL issues to track this, nice to see it's being further developed and supported. Once I actually get some time to play this one (so far gone through one or two SP missions on a borrowed copy) maybe there'll be a Dodge WC51 in one of the future patches ;) Share this post Link to post Share on other sites
fkymplbo 5 Posted July 19, 2012 Topas, are you considering to have some cooperation with IF? Share this post Link to post Share on other sites
LJF 0 Posted July 20, 2012 Will the jog sound bug be fixed? That's the most annoying thing on the planet right now lol Share this post Link to post Share on other sites
ProfTournesol 956 Posted July 20, 2012 New patch released : http://forums.bistudio.com/showthread.php?137466-Iron-Front-Liberation-1944-v1-03-Patch-Available Share this post Link to post Share on other sites
GRS 10 Posted July 26, 2012 Russian heads, hands, and feet glow orange now. Looks kinda eerie seeing a glowing orange army rushing you through the forest at night. The fixes and additions are a nice improvement however. Share this post Link to post Share on other sites