JwHs 1 Posted June 28, 2012 Wow, I thought i would never see those commands. publicVariableServer (run on client) publicVariableClient (run on server) Epic Thanks bis Share this post Link to post Share on other sites
Tonci87 163 Posted June 28, 2012 Seriously, DayZ with radios and direct speech (ACRE) would make this mod really cool. Imagine a player finding a radio and trying to reach someone, picking up transmissions from other users etc. That would make me play that mod. Share this post Link to post Share on other sites
gossamersolid 155 Posted June 28, 2012 Those two new commands are brilliant. I'm glad that MP is getting a really large focus these days. It's paving a path of potential success for ArmA 3! Share this post Link to post Share on other sites
highhead 20 Posted June 28, 2012 Thx BIS i will have to rewrite many lines of code now 2 important questions: is official patch near, cause we need to decide if we implement the new commands now and release upcoming MSO a bit later together with official patch or make 2 seperate releases. It is lovely to see te new PV commands but would there be a way to apply it to setvariable, fe. _object setvariable [_var,_value,"client_id"/ "server" / "public"] - empty would mean false, no broadcasting Maybe need a new command for backwards-compatibility like SetVariableNetwork Would be cool to have feedback on that one Share this post Link to post Share on other sites
neokika 62 Posted June 28, 2012 Thanks for this nice update, while we're at it, would it be too much to ask for a publicFunction command where you pass a string with the function name? (If function exists in the remote machine) One other request, is it possible to make publicVariableClient to also accept an object as parameter? _neo_ Share this post Link to post Share on other sites
maruk 80 Posted June 28, 2012 Thx BIS i will have to rewrite many lines of code now 2 important questions: is official patch near, cause we need to decide if we implement the new commands now and release upcoming MSO a bit later together with official patch or make 2 seperate releases. It is lovely to see te new PV commands but would there be a way to apply it to setvariable, fe. _object setvariable [_var,_value,"client_id"/ "server" / "public"] - empty would mean false, no broadcasting Maybe need a new command for backwards-compatibility like SetVariableNetwork Would be cool to have feedback on that one I am afraid there is no way to answer. Patch is always near and far and gets only released when is considered finished and not containing any regressions. It is certainly not a matter of days, but hopefully in few weeks we may see a final patch 1.61 (public release candidate is nearly certainly coming before the final release a week or so). Share this post Link to post Share on other sites
orcinus 121 Posted June 29, 2012 I am afraid there is no way to answer. Patch is always near and far and gets only released when is considered finished and not containing any regressions. It is certainly not a matter of days, but hopefully in few weeks we may see a final patch 1.61 (public release candidate is nearly certainly coming before the final release a week or so). Happy to wait especially while you are adding these great new commands, some of which are major game-changers :D Confirm the gear bug reported by EricFR. Opened an SP user mission where the player unit was equipped with an M16 M203 ACOG and a full set of M203 grenades, plus a pointless (no ammo) M9 SD. Removed the pistol and everything except the M203 grenades vanished. Share this post Link to post Share on other sites
highhead 20 Posted June 29, 2012 Thx maruk! I know you cant tell extact dates, but knowing that it will take some weeks helps us planning a bit! Keep up the awsome work! HH Share this post Link to post Share on other sites
[aps]gnat 28 Posted July 1, 2012 ........... wrong thread Share this post Link to post Share on other sites