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Phantom Six

Phantom Mission Packs

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Final Update:

All mission packs have been updated to version 2.0 with various bug fixing, rebalancing, and etc. I won't be updating these mission packs anymore and version 2.0 will be final. If you want to depbo these missions and use them for yourself, feel free to do so, but don't forget to give credit.

ARMA 2 Free Pack 2.0 Changelog

- Final release of the Phantom mission pack, unless I encounter more bugs...
- Changed all execVM to call for briefing and loadouts
- Helicopter is placed closer for carrier corruption to avoid making the mission impossible
- removed UPSMON for motorcyclists on black ace cycle and added waypoints so they ride to their destination instead of run
- all UPSMON markers have been hidden
- all missions are updated... be sure you get for duplicates when extracting the missions and delete any old ones.

ARMA 2 CO Pack 2.0 Changelog

- Final release of the Phantom mission pack, unless I encounter more bugs...
- Changed all execVM to call for briefing and loadouts
- Lowered amounts of machinegun nest and removed enemy vehicles in baby bird
- Wild riders is now 8 players, you can now drive a BTR40
- Douchery now randomized amount of reinforcements. Sometimes you get nothing at all, a little bit, or a lot
- Flash of the blade, hostage can only be rescue by red team now to prevent hostage from joining a player's group at the beginning
- 5 minute delay for trucks to move on truck stop road and hostage is no longer a floating camera
- all UPSMON markers have been hidden
- all missions are updated... be sure you get for duplicates when extracting the missions and delete any old ones.

ARMA 2 ACE Pack 2.0 Changelog

- Final release of the Phantom mission pack, unless I encounter more bugs...
- Changed all execVM to call for briefing and loadouts
- Lowered amounts of machinegun nest and removed enemy vehicles in baby bird
- Wild riders is now 8 players, you can now drive a BTR40
- Douchery now randomized amount of reinforcements. Sometimes you get nothing at all, a little bit, or a lot
- Flash of the blade, hostage can only be rescue by red team now to prevent hostage from joining a player's group at the beginning
- 5 minute delay for trucks to move on truck stop road and hostage is no longer a floating camera
- Helicopter is placed closer for carrier corruption to avoid making the mission impossible
- removed UPSMON for motorcyclists on black ace cycle and added waypoints so they ride to their destination instead of run
- all UPSMON markers have been hidden
- all missions are updated... be sure you get for duplicates when extracting the missions and delete any old ones.

ARMA 2 Custom Pack 2.0 Changelog

- Final release of the Phantom mission pack, unless I encounter more bugs...
- Changed all execVM to call for briefing and loadouts
- Small reinforcements added for double penetration to attack the scud base
- Steal the chopper all NACs now have SMGs
- Night Stalk, removed black suits
- Prison buster added difficulty and enemy reinforcements won't come until 10-20 minutes (more guns in the crate as well)
- Dark hole added reinforcements and briefing modified
- Unholy Castle tweaked down enemy numbers a bit and added more reinforcements
- all UPSMON markers have been hidden
- all missions are updated... be sure you get for duplicates when extracting the missions and delete any old ones.

ARMA 2 Custom Ace Pack 2.0 Changelog

- Final release of the Phantom mission pack, unless I encounter more bugs...
- Changed all execVM to call for briefing and loadouts
- Small reinforcements added for double penetration to attack the scud base
- Steal the chopper all NACs now have SMGs
- Night Stalk, removed black suits
- Prison buster added difficulty and enemy reinforcements won't come until 10-20 minutes (more guns in the crate as well)
- Dark hole added reinforcements and briefing modified
- Unholy Castle tweaked down enemy numbers a bit and added more reinforcements
- all UPSMON markers have been hidden
- all missions are updated... be sure you get for duplicates when extracting the missions and delete any old ones.

ARMA 2 I44 Pack 2.0 Changelog

- Final release of Phantom Mission Pack Invasion 1944
- Hid UPSMON markers for double arrow and stealing the stag
- Removed industrial saboteurs due to bad design
- Trimmed down numbers of enemies on double arrow and stealing the stag
- Removed start position around the towns for stealing the stag and you now start by the barn
- Renamed mission file names
- Removed Zodd silent takedown script

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Looks like I missed a few issues, which is when I would update these pack, otherwise, it is done.

I updated ACE Pack and Combined Ops pack both to 2.1

- for ACE version, the loadout of Shahkar Rises for teamleader is now correct

- For Both version, I toned down the amount of reinforcements for Wild Riders so it won't be impossible.

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Phantom Six, the link to the Mission repository is the old version, not the 2.0, i need to update that yet, will do on the weekend.

Plus you spelled it wrong its Mission Repository, you have it: MISSION RESPIRATORY.

Will post an updated link to it Saturday.

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ACE Pack & Combined Ops Pack Updated to 2.2

- Wild Riders updated

- Reinforcements will now come in 5 minutes to give players time to prepare

- Added stingers to trucks to deal with enemy Apache

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A2F Pack Updated to 2.1

ACE Pack Updated to 2.3

- Carrier Corruption time of day changed to 12 PM to increase view distance

- You no longer have to kill everyone on the carrier

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