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Ospreyz

Blurry textures

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I'm having weird problem with IF, this also appears in ARMA 2 CO and even more when playing with ACE mod.

Textures looks pretty blurry, except units are looking good. But trees, buildings and vehicles looks awful. I'm running the game with High/Very High settings. Someone said that disapling postprocess from graphics settings would help, but didn't work for me.

Few screenshots:

http://i1095.photobucket.com/albums/i468/Ospreyz/Iron%20Front%20blurry%20textures%20problem/2012-06-04_00003.jpg

http://i1095.photobucket.com/albums/i468/Ospreyz/Iron%20Front%20blurry%20textures%20problem/2012-06-04_00004.jpg

http://i1095.photobucket.com/albums/i468/Ospreyz/Iron%20Front%20blurry%20textures%20problem/2012-06-04_00005.jpg

Any help? :nervous:

Edited by Ospreyz

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1. Disable AToC ( AToC = 0 in arma2oa.cfg )

2. Set Video Memory to "By Default"

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1. Disable AToC ( AToC = 0 in arma2oa.cfg )

2. Set Video Memory to "By Default"

It seems I had already done that with ARMA 2, disapled AToC from IF now too. Didn't fix it :(

Set Video Memory to "By Default" didn't help either.

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It seems I had already done that with ARMA 2, disapled AToC from IF now too. Didn't fix it :(

Set Video Memory to "By Default" didn't help either.

Did you set 3d resolution on 100%?

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I also have this problem.

I think its due to memory overload, not being able to load the proper LODs.

But my 8gb of RAM runs fine and I don't get memory errors, even with pagefile off, so I don't know...

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Did you set 3d resolution on 100%?

Yes, it's 100%.

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I was getting the same thing too but setting video memory to default fixed it. I believe "Very high" caps it too 512mb.

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Another tweak people forget (i did) is the gfx control panel stuff where you can adjust settings like vsync, pre rendered frames, etc. for different games.

If you did that for your ArmA2 and it ran better afterwards, do the same for ironfront.exe

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have the same prob... setting to default just made the time longer till it reappeared.

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