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Dwarden

ARMA 2: OA beta build 93153 (1.60 MP compatible build, post 1.60 release)

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wow, that's quick.

This is getting better and better :)

Thanks

Edit:

One problem tho:

kickg.jpg

solutions ?

Edited by GROM64
kicked of MP after updating

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... expect another beta later today

This is already the fourth beta in two days, and a fifth is already in the pipeline? :D

I'm beginning to think BIS coders get electric shocks to their balls if they stop programming for more than ten seconds...

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this is already the fourth beta in two days, and a fifth is already in the pipeline? :d

i'm beginning to think bis coders get electric shocks to their balls if they stop programming for more than ten seconds...

rofl!!!!

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solutions ?

Wait for Battleye to support it.

It's a manual process.

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I'm beginning to think BIS coders get electric shocks to their balls if they stop programming for more than ten seconds...

Nah - if they did that no-one would do any work ;-)

@GROM64 - it takes a while for BE to catch up - patience is the only solution here!

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I'm beginning to think BIS coders get electric shocks to their balls if they stop programming for more than ten seconds...

Thanks .... I spat my coffee all over my laptop! Quote of the year so far!

@BIS ... is it true?

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I wish betas also contained some improvements for the gameplay and AI, not just graphics fixes.

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Liking the LOD improvements when zooming in and out on Chernarus, at least it seems better

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I wish betas also contained some improvements for the gameplay and AI, not just graphics fixes.

We've had plenty of betas with gameplay/ai improvements.

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