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zonekiller

-= The Walking Dead =- MP [COOP] A2 - A2 OACO

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-= The Walking Dead =-

This is the events that happened after Rick got shot and while he was in the coma.

The city was falling apart.

It was bad enough with Zombies on the rampage but now the street gangs.

are trying to take over the city.

The Mayor has hired you to clean up this mess.

Putting a bounty on the gang members as well as the zombies.

Your task is simple - as you have plans to get away far as possible.

Kill the set amount of gang members before the city gets over run with zombies.

Notes

- Zombies can only be killed with a bullet to the HEAD.

- Everyone looks the same.

- Zombies are standing and covered in blood.

- Zombies are infectious to the Civilians if they get bitten they become a Zombie too.

- Gang members have guns and shot at you.

- The more you kill the more money you have to buy better weapons.

- Kill a Civilian and you loose money.

- Kill a Player you get teleported outside the city and have to walk back.

- You keep your money and weapons if you get disconnected.

- You keep your money and weapons if you get disconnected.

- It will cost you money to heal and revive/respawn so dont get shot.

- Buy your weapons at one of the 3 shops.

This is a fun fast paced action mission with adjustable options in the params.

Thanks to Celery for some of the sounds and pictures and some bits of code.

A few minutes of game play on my home server :)

UPDATE - 18-MAY-2012

Added - Persistent Play Mode.

Added - Gangs can now upgrade thier weapons when players do.

Fixed - Zombie Code.

Fixed - Loosing your gun when disconnect if dead.

Tuned up all scripts.

Armaholic mirror:

- The Walking Dead Co-x (@)

DOWNLOAD -= The Walking Dead =- Chernarus

Mission By

ZoneKiller

Edited by Zonekiller

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nice work!!!!!

will test it too and upload it to my server.

keep the good work guys! need more of this stuff! @zonekiller. make the whole thing persistent and you can compete with dayz ;O)

regards and thank

r.

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Very fun, played with zonekiller last night for few hours, fantastic game mode, caters to small to large number of players, its not just about zombies, if anything they are a bi-product of the mission something to keep an eye on and keep you on your toes and you'll find it hard to destinguish between civillian and zombie, also the infection is great, good fun to watch a civilian run for his life while he's being chased by a zombies and there's you trying to get a headshot to save him while trying not to hit him! , you've got to worry just as much if not more about the gangs, which work fantastically in unison. its very adictive, found myself doing a good 5 rounds in a row each at around 40mins without getting bored, and a great coop experience all round, large amount of possibilities and ways to tackle the game.

Great work zonekiller once more.

Kind regards Jeza

---------- Post added at 03:22 PM ---------- Previous post was at 02:23 PM ----------

Release frontpaged on the Armaholic Homepage

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ArmA 2

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UPDATE - 18-MAY-2012

Added - Persistent Play Mode.

Added - Gangs can now upgrade thier weapons when players do.

Fixed - Zombie Code.

Fixed - Loosing your gun when disconnect if dead.

Tuned over all scripts.

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Nice one matey- uploaded to our public server!

Chat to ya on ts in a mo. :cool:

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UPDATE - 18-MAY-2012

Added - Gangs can now upgrade thier weapons when players do.

Genius! :p

Thanks for the update.

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Heya buddy, not sure if it's a bug?

Every now and then the score bar (gang kills/Zombies) suddenly disappears?

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Heya buddy, not sure if it's a bug?

Every now and then the score bar (gang kills/Zombies) suddenly disappears?

Yeah I had this too. Fortunately dying fixed it. :p

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i havnt had that happen to me yet but looking into it :)

PS , added videos to the first post

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working on one for AO on Zargabad at the moment

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Was playing this earlier with a few random people who joined my PC, great fun, good work :)

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im running some tests on the new one on Zargabad - then i will put the updated code in the Chernarus mission as well.

the Zargabad mission will work with Arma OA and CO

feel free to jump on the !-[ZDS]-!-=BattleZone Server=- for a pre release test

Thanks for the good comments guys

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I look forward to testing the new version, would be happy for a sneak peak hint hint ;)

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I've played the sneak peak and it is looking good so far. Pity that we can't have 'proper' zombies (ie the DayZ) ones because this would be great.

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Heya buddy, not sure if it's a bug?

Every now and then the score bar (gang kills/Zombies) suddenly disappears?

still looking into why , as its so random

but still looking

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