Rytuklis 10 Posted May 13, 2012 1.How do i make camera follow a certain object? Such as helicopter or the units sitting in the helicopter? 2.Also, i have a identity. I have a code like this: class CfgIdentities { *** ***class Jeremy_M *** ***{ *** *** *** ***name="Jeremy Meyers"; *** *** *** ***face="Face55"; *** *** *** ***glasses="None"; *** *** *** ***speaker="Dan"; *** *** *** ***pitch=1.2; *** ***}; }; I saved it as identities.sqs in the mission folder and then in the player init field i wrote Jeremy_M setIdentity "Jeremy_M" Wouldnt work. BTW - Players name is Jeremy_M 2.Also, for example i want to make a radio chatter during the mission that would say for example "So, what are the emotions? We're going to the war after all" "All fine. I heard we've been there before and kicked some ass. Shouldnt be different this time" and etc. 3. Mission starts with a helicopter already in the air. I made a waypoint to it to disembark on a little island. What i want to do is after disembarking to make soldiers to enter the boats. After the "GET OUT" waypoint i make the one directed to the boats with "GET IN" objective, but after disembarking the officer would instead command to mount up the helicopter once again. How do i make this work out? I have my boats named as ship1,ship2,ship3,ship4 4. How do i make a group? Share this post Link to post Share on other sites