mattchicago 10 Posted May 10, 2012 (edited) Previous Posting http://forums.bistudio.com/showthread.php?133725-What-would-be-Good-for-Arma2oa-cfg-for-This-System Hello i have been playing with the default settings and i have noticed that some variations are better and some are slower (video lag etc) and well with the better settings it will play for a while then have the famous red chain and server time out (segmentation fault) can someone help me with the proper settings for the type of system i got. 1. linux dedicated server (Centos) 2. 12 terribytes of bandwidth (per month) 3. dual core processor 4. 4 gigs memory mostly i want to make it so everyone can play and have fun and not get the red chain etc. Edited May 10, 2012 by mattchicago Share this post Link to post Share on other sites
Jastreb 69 Posted May 20, 2012 (edited) Im not trying to hijack thread, but Im interested in this too. Any dedi server admins want to share this with us? Ive been finding different tips around the web and Im not sure which one is right anymore. My setup is linux ( Debian 6 ) 64bit, quad i5, 16gb ram, 100Mbit u/d. Currently this in arma2oa.cfg language="English"; adapter=-1; 3D_Performance=1; Resolution_Bpp=32; Windowed=0; MaxMsgSend=1024; MaxSizeGuaranteed=1024; MaxSizeNonguaranteed=64; MinBandwidth=1000000; MaxBandwidth=2147483647; MinErrorToSend=0.0040000002; MinErrorToSendNear=0.0099999998; MaxCustomFileSize=163840; Also my server is show in red in browser not sure how to fix that. Ive read somewhere its because of incorrect hashing and broken modcheck in linux server, so Im wondering is there a way to fix it and how? My server is running ACE2 and I have some server only mods ( mostly PvP tweaks ). Sometimes I get desync 100k + and experience some visual glitches. I guess that is related to this. Btw this should not matter if server is linux or windows DS. This cfg is same for both. Edited May 20, 2012 by _MaSSive Share this post Link to post Share on other sites
Overlord 0 Posted May 20, 2012 MinBandwidth=1000000;MaxBandwidth=2147483647; These values are bps (bits per second). Your current config with MinBandwidth=1000000 = 1 megabits per second, way too low MaxBandwidth=2147483647 = 2147 megabits per second, way to high Try something like this: MinBandwidth=70000000; aka 70 mbps MaxBandwidth=100000000; aka 100 mbps See this unit-converter for calculation. Share this post Link to post Share on other sites
Jastreb 69 Posted May 20, 2012 Thanks, I tried that but I had desync again, right after I spawned on server and I was alone on it. Look at image. Could it be problem with Maxmsgsend or Maxsizeguaranteed/nonguaranted? What about parameters Minerrortosend? Share this post Link to post Share on other sites
Overlord 0 Posted May 22, 2012 What does #monitor output when you're playing? MaxMsgSend = 4096;MaxSizeGuaranteed = 1024; MaxSizeNonguaranteed = 32; MinErrorToSend = 0.002; Not sure about the new value MinErrorToSendNear, but I would suppose it should be lover than MinErrorToSend? Have you tried without BE? If that's an option for you? And how is your server load (if you can monitor it)? Share this post Link to post Share on other sites
Jastreb 69 Posted May 23, 2012 I was trying around different values and for now this works, but sometimes right after connecting I have desync up to 100k and red chain. MaxMsgSend=1024; MaxSizeGuaranteed=512; MaxSizeNonguaranteed=256; MinBandwidth=10485760; MaxBandwidth=104857600; MinErrorToSend=0.0040002; MaxCustomFileSize=163840; I removed MinErrorToSendNear for now until I know more about it. No I haven't tried without BE and I would like to turn it off since server is public. If I lock it down then its fine. Also noticed that desync occurs right before Dooacs reports "PASS". Its anticheat script. Also I cant find .rpt file anywhere and nothing documented about for linux. Any idea where it should be? Share this post Link to post Share on other sites
visceralsyn 10 Posted May 23, 2012 This thread is 3 pages back. But, there was heated debates and even Dwarden responded. Sadly they didn't make the pertinent info sticky... ...Syn... Share this post Link to post Share on other sites
Jastreb 69 Posted May 26, 2012 This thread is 3 pages back. But, there was heated debates and even Dwarden responded. Sadly they didn't make the pertinent info sticky......Syn... Thanks a lot that thread helped me set this up. This is my setup atm: language="English"; adapter=-1; 3D_Performance=1; Resolution_W=800; Resolution_H=600; Resolution_Bpp=32; Windowed=0; viewDistance=3000; terrainGrid=25; MaxMsgSend=32; MaxSizeGuaranteed=1024; MaxSizeNonguaranteed=256; MinBandwidth=76800000; MaxBandwidth=1048576000; MinErrorToSend=0.001; MinErrorToSendNear=0.0099999998; MaxCustomFileSize=163840; Works good cant complain. Share this post Link to post Share on other sites
Overlord 0 Posted May 26, 2012 I was trying around different values and for now this works, but sometimes right after connecting I have desync up to 100k and red chain. Desync upon connection isn't that unusal, depend on how much custom stuff you have. Also I cant find .rpt file anywhere and nothing documented about for linux. Any idea where it should be? Look for server log-file, normally named <port>.txt, that's all it is. btw, by monitoring server wasn't the game-server, but the actual hardware I had in mind. Use e.g. htop or a similar program to see server load (cpu, memory etc). Share this post Link to post Share on other sites
mattchicago 10 Posted May 28, 2012 i do think scripts and stuff have a major impact to take into account right when it comes to other bandwidth settings? since it has to pull data for everyone as well? i am still trying to fix my stuff, i have noticed it will run smooth for a while then if it runs more then 24 hours the FPS drops dramatically. Share this post Link to post Share on other sites
Overlord 0 Posted May 30, 2012 What server version do you use? Latest betas have improvements, might give a difference. Share this post Link to post Share on other sites
johnsm 1 Posted May 6, 2013 have you fixed the desync issue? Share this post Link to post Share on other sites