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cod0

A strange problem, please help!

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_m = 5;

while {_m >= -3.7} do {

player playmove "AmovPercMrunSnonWnonDf";

_m = _m - 0.1;

player attachto [fly1,[1 , _m, -4.5]];

player setdir 180;

sleep 0.04;

};

detach player;

Above is the procedure of my work.

Problem is after the player was separated from the plane, he doesn't stop playing the action even if I use the "player playmove ''" or "player switchmove ''", is there something wrong with my procedure? Please help me!

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