vonsteimel 1 Posted March 19, 2012 (edited) Greetings... Normally in Arma2 Single-Player, little "balls of light" highlight distant unidentified units to make them easily visible. They are normally white and then turn red if the unit is identified as enemy. These "highlights" are crucial when building SP missions for light-attack choppers such as (AH-6J) which has to get up close & personal to do its job.... If the "balls of light/highlighting feature" doesn't work the missions, which involve hunting down infantry in a AH-6J, are nearly impossible to complete... By the time the units become visible, its too close & hot to bring your guns to bear (AH-6J has fixed guns).... I need to know what these "balls of light/highlights" are called... I cannot search and/or find existing posts if I dont know what they are called. I have went through the difficulty options in ARMA2 vanilla to see if I could identify the option that controls these "highlights" and I cannot…. please help…. Also, where is the ACE2 forum? Every time I post a question related to ACE2 here, the admins remove it and tell me to post in the ACE forum… When I google ACE forums (or search the bohemia site) the first return is posted here! (BI MILITARY GAMES FORUMS > ARMA 2 & Operation Arrowhead > ARMA 2 & OA - ADDONS & MODS: COMPLETE) Followed by a message: "Notice: This is an old thread. The last post was 815 days ago. If your post is not directly related to this discussion please consider making a new thread." And then when I do make a new thread it is removed!!! I know the forum rules and am very respectful… However I am a paying customer who is just having problems and would like to find the right place to post my questions . Please help. Respectfully, VS Edited March 19, 2012 by Foxhound Share this post Link to post Share on other sites
jedra 11 Posted March 19, 2012 Here is the ACE thread. As to the 'balls of light' I have no idea what you mean! Do you mean the indicators on the side of the screen? Which SP mission has got them? I suspect the thread will be moved to Questions/Answers... Share this post Link to post Share on other sites
NoRailgunner 0 Posted March 19, 2012 Guess with "balls of light/highlights" you mean those little 'HUD orbs' which are set in Game Options - Difficulty. However playing on Recruit (default setup) should bring these extented HUD orbs back. Btw why should an AH-6J pilot/gunner get up close & personal to do their job if they can do it from a safer distance? Or is it just a fun'n'gun run for the lolz?? :D Share this post Link to post Share on other sites
vonsteimel 1 Posted March 19, 2012 They can be seen here: http://wow.upperplace.com/displayimage.php?pid=157&fullsize=1 Notice the Green "highlight" on the chopper in the upper right. Also both "White" & "green" highlights in the center... These are the "balls of light" I was referring too. What are they called? As you can see, they are not on the HUD, they are on the actual units themselves... So are these called HUD orbs? I guess "Orb" is a better name... And about the up-close & personal... The AH-6J has fixed guns and no real "gunsight" in the sense the Apache & Cobras do (that allow you to sit back out of range & pick 'em off)... The reason you have to get close is to see the units.... Hovering 1000M away, you cannot see the infantry... The AH-6J's fixed guns mean that the whole chopper has to be pointed at the target, which almost always requires a downward Angle, thus producing forward movement in the chopper... Combining these two issues, the most effective method is to "Boom & Zoom" through the Target area... Lighting up the targets as they become visible... Once you've got their attention, you can Hover at a distance (1000M) and watch for incoming fire (green tracers) and then light the area up with the Twin M134's... (Your Hydras will be gone at this point) But this is not too effective, as the bullet drop is significant. But without these "Orbs", it makes it nearly impossible to hit the infantry because they only come into visibility in the last few hundred yards, and by this time you moving too fast to change your aim much... Share this post Link to post Share on other sites
vonsteimel 1 Posted March 19, 2012 And about the Ace forum... Its just a single thread? This is where I am supposed to post my questions concerning ACE, on this thread? Thanks, VS ---------- Post added at 12:54 ---------- Previous post was at 12:53 ---------- They can be seen here: http://wow.upperplace.com/displayimage.php?pid=157&fullsize=1 Notice the Green "highlight" on the chopper in the upper right. Also both "White" & "green" highlights in the center... These are the "balls of light" I was referring too. What are they called? As you can see, they are not on the HUD, they are on the actual units themselves... So are these called HUD orbs? I guess "Orb" is a better name... Share this post Link to post Share on other sites
jedra 11 Posted March 19, 2012 (edited) And about the Ace forum... Its just a single thread? This is where I am supposed to post my questions concerning ACE, on this thread?Thanks, Yes, that's the thread to post questions. They started a new thread after every major release. The last release was the last one before Arma 3 (just bug fixes now). As for those orbs - I have never seen them before so they must appear in Recruit difficulty. Edited March 19, 2012 by Jedra Got the name of the difficulty level right this time! Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted March 19, 2012 you mean those little 'HUD orbs' which are set in Game Options - Difficulty. However playing on Recruit (default setup) should bring these extented HUD orbs back. ^ What Railgunner said. If you want them to stay on, you have to play the game on the "Recruit" difficulty. If you play Veteran, or the harder difficulties, they will be removed. Share this post Link to post Share on other sites
Guest Posted March 19, 2012 Topic moved to Q&A. Topic renamed, please make descriptive topic titles. "Please help" is not descriptive! Share this post Link to post Share on other sites
.kju 3244 Posted March 19, 2012 These are peripheral vision indicators. They get less and eventually hidden on higher difficulty. class CfgDifficulties class Recruit peripheralVisionAid = 0.85; visionAid = 0.85; class Regular peripheralVisionAid = 0.75; visionAid = 0; class Veteran peripheralVisionAid = 0.65; visionAid = 0; class Mercenary peripheralVisionAid = 0; visionAid = 0; Share this post Link to post Share on other sites
froggyluv 2136 Posted March 19, 2012 Hehe, I love those things as I often don't notice they're there -the way things on the periphery should be. Share this post Link to post Share on other sites
slatts 1978 Posted March 19, 2012 they're there to indicate blufor(green)civvie/unknown(white) and opfor(red) units on lower difficulties in 1st person view Share this post Link to post Share on other sites